Super Paper Mario: Revision history

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28 April 2015

  • curprev 05:3005:30, 28 April 2015Mbc07 talk contribs 7,093 bytes +62 If the CPU doesn't support SSSE3, old versions would fall back to the old vertex loader that had a hacky workaround for bounding box in GPUs that doesn't support it. The new vertex loader got fixed and now works in any CPU but it lacks the workaround...

27 April 2015

26 April 2015

28 February 2015

21 February 2015

20 February 2015

17 October 2014

7 May 2014

25 March 2014

18 March 2014

16 March 2014

26 February 2014

25 February 2014

24 February 2014

25 January 2014

6 January 2014

7 December 2013

24 October 2013

31 August 2013

7 August 2013

11 June 2013

5 June 2013

  • curprev 23:3323:33, 5 June 2013MayImilae talk contribs 4,549 bytes −2,026 Removed the tons of fixed problems, don't have the game to test more. New description. Removed the control suggestion (if the game tells you to point the wiimote at the screen, it's kind of obvious that you need to configure the emulated wiimote IR).

2 December 2012

1 December 2012

23 November 2012

16 November 2012

10 November 2012

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