The Lord of the Rings: The Return of the King: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:The Lord of the Rings-The Return of the King.jpg|300px]] | |||
|developer = EA Redwood Shores | |developer = EA Redwood Shores | ||
|publisher = Electronic Arts | |publisher = Electronic Arts | ||
|series = | |series = Lord of the Rings | ||
|released = {{vgrelease|NA=November 5, 2003|EU=November 14, 2003}} | |released = {{vgrelease|NA=November 5, 2003|EU=November 14, 2003}} | ||
|genre = Action, Hack and slash | |genre = Action, Hack and slash | ||
|modes = Single-player, Co-op (2) | |modes = Single-player, Co-op (2) | ||
|input = GameCube Controller, Game Boy Advance | |input = GameCube Controller, Game Boy Advance | ||
|forumlink = http://forums.dolphin-emu.org/Thread-gc-the-lord-of-the-rings-the-return-of-the-king | |forumlink = http://forums.dolphin-emu.org/Thread-gc-the-lord-of-the-rings-the-return-of-the-king | ||
}} | }} |
Revision as of 07:37, 15 January 2018
The Lord of the Rings: The Return of the King | |
---|---|
Developer(s) | EA Redwood Shores |
Publisher(s) | Electronic Arts |
Series | Lord of the Rings |
Platform(s) | GameCube |
Release date(s) | NA November 5, 2003 EU November 14, 2003 |
Genre(s) | Action, Hack and slash |
Mode(s) | Single-player, Co-op (2) |
Input methods | GameCube Controller, Game Boy Advance |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Return to Middle-earth in The Lord of the Rings: The Return of the King based on the epic final chapter of the The Lord of the Rings movie trilogy. Developed using the same digital assets as the films, The Return of the King recreates in stunning detail the final events of the War of the Ring. Become the heroes who determine the fate of Middle-earth as you traverse the haunted Paths of the Dead, defend Minas Tirith, and even play co-op multiplayer with a friend as you march against the impenetrable Black Gates of Mordor. The fate of Middle-earth is in your hands.
Problems
There are no reported problems with this title.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with The Lord of the Rings: The Return of the King since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0 | Windows 10 | AMD FX 8350 @ 4GHz | NVIDIA GeForce GTX 970 | can play it but has video and also sound hiccups | Vlad |
4.0-1707 | Debian Sid | Intel Core i7-920 @ 2.67GHz | ATI Radeon HD 5870 | It is playable, but it is a bit laggy (70-100% and 20-30FPS) and sound (with HLE on ALSA) is crackling a lot. In game videos are rendered almost perfectly. | Ralayax |
4.0-4047 | Windows 7 | Intel Core 2 Duo T6600 @ 2.2GHz | NVIDIA GeForce G210M | Speed is like 50 to 90%. It drops hard when there explosions with tons of smoke. Minor glitches. It plays very well now. | Drshaw |
5.0-9 | Windows 10 x64 | Intel Core i5-3570k @ 3.4GHz | NVIDIA GeForce GTX 1070 | Great, 100% speed with default settings on DX11, x4 internal resolution, no AA/AF | Turnspit |
Gameplay Videos
- EA Redwood Shores (Developer)
- Electronic Arts (Publisher)
- Lord of the Rings (Series)
- North America (Release region)
- Europe (Release region)
- 2003 (Initial release year)
- Action (Genre)
- Hack and slash (Genre)
- Single-player (Game mode)
- Co-op (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- Game Boy Advance (Input supported)
- 4 stars (Rating)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): NVIDIA
- Tested
- Tested On (OS): Linux
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested On (Release): 5.0
- Untested for 10000+ revisions
- GameCube games