Progress Continues
We've already had 21648 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Tales of Symphonia: Difference between revisions
m (→Configuration: clean up, replaced: |recompiler â |cpuengine (2)) |
ThatLuciano (talk | contribs) (updated the config) |
||
Line 7: | Line 7: | ||
|genre = Role-Playing | |genre = Role-Playing | ||
|modes = Single-Player, Multiplayer <small>(Cooperative)</small> | |modes = Single-Player, Multiplayer <small>(Cooperative)</small> | ||
|platforms = [[ | |platforms = [[Nintendo GameCube]] | ||
|input = | |input = GameCube Controller | ||
|compatibility = {{ratingsGC|name=Tales of Symphonia}} | |compatibility = {{ratingsGC|name=Tales of Symphonia}} | ||
}} | }} | ||
Line 20: | Line 20: | ||
== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
|dualcore | |dualcore = | ||
|dualcorenotes | |dualcorenotes = | ||
|idleskipping | |idleskipping = | ||
|idleskippingnotes | |idleskippingnotes = | ||
|dsplleonthread | |dsplleonthread = | ||
|dsplleonthreadnotes | |dsplleonthreadnotes = | ||
|hletheipll | |hletheipll = | ||
|hletheipllnotes | |hletheipllnotes = | ||
|cpuengine | |cpuengine = | ||
|cpuenginenotes | |cpuenginenotes = | ||
|gfxbackend | |gfxbackend = | ||
|gfxbackendnotes | |gfxbackendnotes = | ||
|forcefilter | |forcefilter = Off | ||
|forcefilternotes | |forcefilternotes = Fixes glitches on dialogue boxes | ||
|widescreenhack | |widescreenhack = On/Off | ||
|widescreenhacknotes | |widescreenhacknotes = Game looks amazing with widescreen, despite the little things | ||
|cpuefbaccess | |anisotropic = 1x | ||
|cpuefbaccessnotes | |anisotropicnotes = Might help some with glitches on dialogue boxes | ||
|accuratetexturecache = | |cpuefbaccess = | ||
|accuratetexturecachenotes = | |cpuefbaccessnotes = | ||
|efbscaledcopy | |accuratetexturecache = Enabled | ||
|efbscaledcopynotes | |accuratetexturecachenotes = Creates proper shadows on characters | ||
|disablefog | |efbscaledcopy = | ||
|disablefognotes | |efbscaledcopynotes = | ||
|efbcopy | |disablefog = | ||
|efbcopynotes | |disablefognotes = | ||
|xfb | |efbcopy = Enable | ||
|xfbnotes | |efbcopynotes = Texture or Ram, there is no difference | ||
|realxfb | |xfb = | ||
|realxfbnotes | |xfbnotes = | ||
|dspengine | |realxfb = | ||
|dspenginenotes | |realxfbnotes = | ||
|hleaudio | |dspengine = | ||
|hleaudionotes | |dspenginenotes = | ||
|dtkmusic | |hleaudio = | ||
|dtkmusicnotes | |hleaudionotes = | ||
|jitdynarec | |dtkmusic = | ||
|jitdynarecnotes | |dtkmusicnotes = | ||
|audiothrottle | |jitdynarec = | ||
|audiothrottlenotes | |jitdynarecnotes = | ||
|audiobackend | |audiothrottle = | ||
|audiobackendnotes | |audiothrottlenotes = | ||
|audiobackend = | |||
|audiobackendnotes = | |||
}} | }} | ||
Revision as of 23:41, 24 April 2011
Tales of Symphonia | |
---|---|
Developer(s) | Namco Tales Studio |
Publisher(s) | Namco |
Series | Tales |
Platform(s) | GameCube |
Genre(s) | Role-Playing |
Mode(s) | Single-Player, Multiplayer (Cooperative) |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
Tales of Symphonia is a video game first released for the Nintendo GameCube and later for the PlayStation 2 in Japan. It debuted in Japan on August 29, 2003, selling 953,000 copies, in Canada and the United States on July 13, 2004, and in Europe on November 19, 2004. The game received a Japanese-only PlayStation 2 release on September 22, 2004, selling 486,000 copies. It is the fifth mothership title in the Tales RPG series, and was the third game in the series to be officially released in the U.S., and the first to be released in Europe. Tales of Symphonia's characteristic genre name is To Resonate With You RPG. Tales of Symphonia takes place long before Tales of Phantasia (hence a distant prequel). The game sold 118,000 copies during its first two weeks of sales in the U.S. and went on to sell over 1.4 million copies worldwide.
A direct sequel titled Tales of Symphonia: Dawn of the New World was released for Wii.
Problems
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Widescreen Hack | On/Off | Game looks amazing with widescreen, despite the little things |
Texture Cache Accuracy | Enabled | Creates proper shadows on characters |
Other Notes
If you experience extreme slowdown during the main intro movie when you select New Game, then go to Config and under "Advanced Settings" on the main page, select "JITIL experimental recompiler" and click OK, then enable Auido Throttle.
Version Compatibility
The graph below charts the compatibility with Tales of Symphonia since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
Template:Test Entry Template:Test Entry Template:Test Entry |}