15,191
edits
Progress Continues
We've already had 21646 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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m (→Android: update MotionSource APK link to new 64-bit build (previous one was 32-bit only)) |
(→DSU Server Applications: update project URLs where applicable) |
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* '''[https://github.com/v1993/evdevhook evdevhook]:''' compatible with all controllers that properly expose motion via evdev (Nintendo Switch controllers, DualShock 3/4 and DualSense). | * '''[https://github.com/v1993/evdevhook evdevhook]:''' compatible with all controllers that properly expose motion via evdev (Nintendo Switch controllers, DualShock 3/4 and DualSense). | ||
* '''[https://github.com/joaorb64/joycond-cemuhook joycond-cemuhook]:''' compatible with Nintendo Switch controllers. | * '''[https://github.com/joaorb64/joycond-cemuhook joycond-cemuhook]:''' compatible with Nintendo Switch controllers. | ||
* '''[https://github.com/v1993/ | * '''[https://github.com/v1993/linuxmotehook2 linuxmotehook2]:''' compatible with Wii Remotes. Starting with {{revision|5.0-11684}}, Dolphin can map Wii Remote buttons and motion axles directly, by enabling "Connect Wii Remotes for Emulated Controller" option on Controller Settings. Consider using Dolphin's built-in functionality instead of linuxmotehook. | ||
* '''[https://github.com/kmicki/SteamDeckGyroDSU SteamDeckGyroDSU]:''' compatible with the Steam Deck, requires SteamOS 3.0. | * '''[https://github.com/kmicki/SteamDeckGyroDSU SteamDeckGyroDSU]:''' compatible with the Steam Deck, requires SteamOS 3.0. | ||
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* '''[https://github.com/Davidobot/BetterJoy BetterJoy]:''' compatible with Nintendo Switch Joy-Con and Pro Controllers. | * '''[https://github.com/Davidobot/BetterJoy BetterJoy]:''' compatible with Nintendo Switch Joy-Con and Pro Controllers. | ||
* '''[https://github.com/MichaelJW/DorsalVR DorsalVR]:''' compatible with OpenXR devices (ex: VR HMD and controllers). | * '''[https://github.com/MichaelJW/DorsalVR DorsalVR]:''' compatible with OpenXR devices (ex: VR HMD and controllers). | ||
* '''[https:// | * '''[https://github.com/Ryochan7/DS4Windows DS4Windows] (Ryochan7 fork):''' compatible with all DualShock 4 models, DualSense, Nintendo Switch Joy-Con and Pro Controllers. | ||
* '''[https://github.com/iwubcode/OpenTrackDSUServer OpenTrack DSU Server] (experimental):''' allows passing through [https://github.com/opentrack/opentrack OpenTrack] methods of control via UDP. | * '''[https://github.com/iwubcode/OpenTrackDSUServer OpenTrack DSU Server] (experimental):''' allows passing through [https://github.com/opentrack/opentrack OpenTrack] methods of control via UDP. | ||
* '''[https://github.com/nefarius/ScpToolkit ScpToolkit] (Nefarius fork, [https://github.com/rajkosto/ScpToolkit/releases requires patching]):''' compatible with DualShock 3 and older DualShock 4 controllers (model CUH-ZCT1x). Since ScpToolkit is unmaintained and has connectivity issues with the newer DualShock 4 controllers (model CUH-ZCT2x), its usage is recommended only with DualShock 3 controllers. For DualShock 4 controllers, use DS4Windows instead. | * '''[https://github.com/nefarius/ScpToolkit ScpToolkit] (Nefarius fork, [https://github.com/rajkosto/ScpToolkit/releases requires patching]):''' compatible with DualShock 3 and older DualShock 4 controllers (model CUH-ZCT1x). Since ScpToolkit is unmaintained and has connectivity issues with the newer DualShock 4 controllers (model CUH-ZCT2x), its usage is recommended only with DualShock 3 controllers. For DualShock 4 controllers, use DS4Windows instead. |