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We've already had 21586 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== <s>Freezing When Entering Fireplace</s> === | === <s>Freezing When Entering Fireplace</s> === | ||
The game freezes when crawling through a fireplace in Chapter 3. The game is very linear, as such you can't continue playing past this point. See {{issue|10739}}. | The game freezes when crawling through a fireplace in Chapter 3. The game is very linear, as such you can't continue playing past this point. See {{issue|10739}}. Fixed by {{revision|5.0-16631}} | ||
=== <s>Invalid Read Errors</s> === | === <s>Invalid Read Errors</s> === | ||
The fix for the Fireplace hangs causes invalid reads to be spit out at transitions. | The fix for the Fireplace hangs causes invalid reads to be spit out at transitions. These are non-fatal and can be ignored or disabled by Options → Configuration → and Uncheck Display Panic Handlers. {{revision|5.0-16631}} enables MMU, allowing the game's internal error handler to deal with the invalid reads, which usually does not result in a crash. | ||
=== Save State/Memory Card Swap Hang === | === Save State/Memory Card Swap Hang === | ||
Very rarely (once in a playthrough), the game may get stuck in a loading screen, especially if save states were used from before a save point. | Very rarely (once in a playthrough), the game may get stuck in a loading screen, especially if save states were used from before a save point. It is unknown if swapping memory cards would cause crashes on console. | ||
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