Doshin the Giant: Difference between revisions

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|modes    = Single-player
|modes    = Single-player
|input    = GameCube Controller
|input    = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-doshin-the-giant
|forumlink = https://forums.dolphin-emu.org/Thread-gc-doshin-the-giant
}}
}}


'''''Doshin the Giant''''' (aka '''''Kyojin no Doshin''''' (巨人のドシン) in Japan) is a 1999 Nintendo god simulation game for the Nintendo 64DD  released in Japan on December 1, 1999. The original game was bundled with the 64DD console. An add-on was released five months later called Kyojin no Doshin Kaih. Sensen Chibikko Chikko Daish.gou, which took a very different perspective of the game. The original Doshin game was later released and upgraded graphically to the Nintendo [[GameCube]]  and released in Japan on March 14, 2002 and Europe on September 20, 2002. It was not released in North America because of a deal struck between Nintendo and Atlus over the localization of another niche game called [[Cubivore: Survival of the Fittest]], which would have released at about the same time on the GameCube.
'''''Doshin the Giant''''' (aka '''''Kyojin no Doshin''''' ('''''巨人のドシン''''') in Japan) is a 1999 Nintendo god simulation game for the Nintendo 64DD  released in Japan on December 1, 1999. The original game was bundled with the 64DD console. An add-on was released five months later called Kyojin no Doshin Kaih. Sensen Chibikko Chikko Daish.gou, which took a very different perspective of the game. The original Doshin game was later released and upgraded graphically to the Nintendo [[GameCube]]  and released in Japan on March 14, 2002 and Europe on September 20, 2002. It was not released in North America because of a deal struck between Nintendo and Atlus over the localization of another niche game called [[Cubivore: Survival of the Fittest]], which would have released at about the same time on the GameCube.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|


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=== 60Hz PAL ===
=== 60Hz PAL ===
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.  
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
<pre>$60Hz
<pre>$60Hz
04015D04 38C00000
04015D04 38C00000
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{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|5.0-11518|*****|Since prior to this revision}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-373|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=The game will attempt to access the memory card if the introduction is skipped. Game crashes Dolphin.|tester=jedivulcan}}
{{testing/entry|revision=3.0-373|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2.2 GHz|GPU=AMD Radeon HD 6750M|result=The game will attempt to access the memory card if the introduction is skipped. Game crashes Dolphin.|tester=jedivulcan}}
{{testing/entry|revision=5.0-6157|OS=Windows 10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 1060|result=Perfect and full speed with default settings. There's some seams in the water when you look out onto the ocean at certain angles, but these happen on console as well. Played through three in-game days.|tester=Xerxes}}
{{testing/entry|revision=5.0-6157|OS=Windows 10|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 1060|result=Perfect and full speed with default settings. There's some seams in the water when you look out onto the ocean at certain angles, but these happen on console as well. Played through three in-game days.|tester=Xerxes}}
{{testing/end}}
{{testing/end}}


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|vid1=vZ07cOsPvXk|cap1=(50 FPS) Dolphin Emulator 4.0-6286 - Doshin the Giant (1080p HD) - Nintendo GameCube
|vid1=vZ07cOsPvXk|cap1=(50 FPS) Dolphin Emulator 4.0-6286 - Doshin the Giant (1080p HD) - Nintendo GameCube
|vid2=jP-keQYopzI|cap2=Doshin the Giant [Gamecube] [Español] Dolphin 5.0 [1080p HD]
|vid2=jP-keQYopzI|cap2=Doshin the Giant [Gamecube] [Español] Dolphin 5.0 [1080p HD]
|vid3=cdufI00__BM|cap3=Doshin the Giant - Gamecube Gameplay 4K 2160p (DOLPHIN)
}}
}}


[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Ships with debugging symbols]]