Project:To Do: Difference between revisions

(DSP-LLE questions and suggestions)
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*Update to generate additional error categories (non-on/off values, missing notes, etc.)[[User:Kolano|Kolano]] 09:18, 3 July 2011 (CEST)
*Update to generate additional error categories (non-on/off values, missing notes, etc.)[[User:Kolano|Kolano]] 09:18, 3 July 2011 (CEST)
*DSP-LLE is recommended and not recommended at random throughout numerous pages with sound issues. Often, this is because many games have only minor sound problems with DSP-HLE, and it may not be worth it to take the performance hit. However, if the Config is setup to reflect a best possible set of options ignoring performance, then LLE should be listed. Should it be changed? [[User:MaJoR|MaJoR]] 18:37, 30 July 2011 (CEST)
*DSP-LLE is recommended and not recommended at random throughout numerous pages with sound issues. Often, this is because many games have only minor sound problems with DSP-HLE, and it may not be worth it to take the performance hit. However, if the Config is setup to reflect a best possible set of options ignoring performance, then LLE should be listed. Should it be changed? [[User:MaJoR|MaJoR]] 18:37, 30 July 2011 (CEST)
**The current goal for the config sections is to provide settings that will provide problem free emulation. Performance/graphics improvements are not relevant as typically such are covered generically in the performance/config guides (though each of those could use updates). Each suggested config should also include a note regarding why such is being suggested. So the minor issues should be listed besides the suggestion to use LLE, but such should be kept brief with longer description in the Problems section. I'd like to avoid statements like "slower machines should user HLE" in the Problems section though, as such is an inexact statement and likely to skew over time (i.e. today's fast machine is tomorrow's slow one). I presume an intelligent user when presented with the specific issues addressed by use of LLE should be able to decide if it's worth taking the performance hit themselves.


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