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Pikmin (GC): Difference between revisions
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{{Test Entry|revision=2.0|OS=Windows XP x86|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=(: Game completed! Sound disappears in intro and some other places. Small slowdowns in huge places.|tester=†.fl.l).}} | {{Test Entry|revision=2.0|OS=Windows XP x86|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=(: Game completed! Sound disappears in intro and some other places. Small slowdowns in huge places.|tester=†.fl.l).}} | ||
{{Test Entry|revision=7687|OS=Windows 7 x64|CPU=AMD Athlon 64 X2 4400 @ 2.2GHz|GPU=nVidia GeForce GT 440 1GB|result=Perfect, but having more than 60 active Pikmins causes the game to slow down.|tester=Endres}} | {{Test Entry|revision=7687|OS=Windows 7 x64|CPU=AMD Athlon 64 X2 4400 @ 2.2GHz|GPU=nVidia GeForce GT 440 1GB|result=Perfect, but having more than 60 active Pikmins causes the game to slow down.|tester=Endres}} | ||
{{Test Entry|revision=3.0 151|OS= | {{Test Entry|revision=3.0-151|OS=Windows 7 x64|CPU=AMD Phenom II 1100T BE|GPU=AMD Radeon HD 6850|result=Perfect, without any crash or slowdown during all game, just some audio crackling sometimes, I recommend LLE audio plugin|tester=Aldaris}} | ||
|} | |} | ||
Revision as of 05:05, 21 October 2011
Pikmin is a strategy video game developed and published by Nintendo for the Nintendo GameCube video game console in 2001. Pikmin is the first game in the Pikmin series of video games, and the third game for the gamecube overall. It was designed by Shigeru Miyamoto. Pikmin was released on October 26, 2001 in Japan, December 2, 2001 in North America, and June 14, 2002 in Europe. The sequel, Pikmin 2, was released in 2004. The image song, "Ai No Uta" by Strawberry Flower, appeared in the Japanese commercials for the game, but soon became an unexpected hit song, eventually eclipsing Pikmin's sales. As of March 31, 2002, Pikmin has sold over one million copies.
Problems
Sound
Sound disappears in intro cutscene and other places, but this should be resolved post r7442.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | LLE | Corrects most audio issues |
Version Compatibility
The graph below charts the compatibility with Pikmin since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
Template:Test Entry Template:Test Entry Template:Test Entry |}