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Need for Speed: Underground 2: Difference between revisions
(→Problems: 16:9 support) |
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This game has 16:9 display capability, but requires setting the game to "Widescreen" mode in the game's internal options, and setting Dolphin's Aspect Ratio to "Force 16:9". Using the widescreen hack is not recommended, as it will cause graphical glitches. | This game has 16:9 display capability, but requires setting the game to "Widescreen" mode in the game's internal options, and setting Dolphin's Aspect Ratio to "Force 16:9". Using the widescreen hack is not recommended, as it will cause graphical glitches. | ||
=== Nitrous Indicator === | === <s>Nitrous Indicator</s> === | ||
Nitrous indicator sometimes shows that you have no nitro left. | Nitrous indicator sometimes shows that you have no nitro left. Fixed sometime before {{revision|4.0-5238}}. | ||
=== <s>No Car Reflections</s> === | === <s>No Car Reflections</s> === |
Revision as of 23:08, 22 January 2015
Need for Speed: Underground 2 | |
---|---|
Developer(s) | EA Black Box |
Publisher(s) | Electronic Arts |
Series | Need for Speed |
Platform(s) | GameCube |
Release date(s) | NA November 15, 2004 EU November 19, 2004 JP December 22, 2004 AUS July 27, 2005 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Need for Speed: Underground 2 (NFSU2 or NFSUG2) is a cross-platform racing video game published and developed by Electronic Arts. Released in 2004, it is the direct sequel to Need for Speed: Underground, and is the eighth installment in the Need for Speed series.
The game is based around tuning cars for street races, resuming the Need for Speed: Underground storyline. Need for Speed: Underground 2 provides several new features, such as a broader customization, new methods of selecting races, the "explore" mode (free driving). Underground 2 also introduces several SUVs, which could be customized as extensively as other Underground 2 vehicles and used to race against other SUV racers.
Problems
Cutscenes
Cutscenes in this game use the VP6 format which failed to render before 4.0-593. Now, cutscenes display, but show vertical line artifacting which can only be fixed by using software renderer. See issue 5046.
16:9
This game has 16:9 display capability, but requires setting the game to "Widescreen" mode in the game's internal options, and setting Dolphin's Aspect Ratio to "Force 16:9". Using the widescreen hack is not recommended, as it will cause graphical glitches.
Nitrous Indicator
Nitrous indicator sometimes shows that you have no nitro left. Fixed sometime before 4.0-5238.
No Car Reflections
All reflectivity on the cars is broken. See issue 8072. Fixed by 4.0-5225.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Need for Speed: Underground 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0-692 | Windows 7 x64 | Intel Core i5-2500K @ 4.5GHz | AMD Radeon HD 6850 | Perfect: FPS sometimes drops below 30 when there are a lot of vehicles on screen. Resolution:1680x1050, Aspect Ratio:Stretch, Internal Res:Auto, AF:16x | Zheka |
Gameplay Videos
- EA Black Box (Developer)
- Electronic Arts (Publisher)
- Need for Speed (Series)
- North America (Release region)
- Europe (Release region)
- Japan (Release region)
- Australia (Release region)
- 2004 (Initial release year)
- Racing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): AMD
- Tested
- Untested for 10000+ revisions
- GameCube games