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DSU Client: Difference between revisions
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(→Windows: DS4Windows now works with DualShock 3 controllers if certain requirements are met. Stop recommending ScpToolkit) |
(→Linux: evdevhook -> evdevhook2; the future is now!) |
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Alternatively, the following servers are available: | Alternatively, the following servers are available: | ||
* '''[https://github.com/TheDrHax/ds4drv-cemuhook ds4drv] (TheDrHax fork):''' compatible with all DualShock 4 controllers. | * '''[https://github.com/TheDrHax/ds4drv-cemuhook ds4drv] (TheDrHax fork):''' compatible with all DualShock 4 controllers. | ||
* '''[https://github.com/v1993/ | * '''[https://github.com/v1993/evdevhook2 evdevhook2]:''' compatible with all controllers that properly expose motion via evdev (Nintendo Switch controllers, DualShock 3/4 and DualSense). | ||
* '''[https://github.com/joaorb64/joycond-cemuhook joycond-cemuhook]:''' compatible with Nintendo Switch controllers. | * '''[https://github.com/joaorb64/joycond-cemuhook joycond-cemuhook]:''' compatible with Nintendo Switch controllers. | ||
* '''[https://github.com/v1993/linuxmotehook2 linuxmotehook2]:''' compatible with Wii Remotes. Starting with {{revision|5.0-11684}}, Dolphin can map Wii Remote buttons and motion axles directly, by enabling "Connect Wii Remotes for Emulated Controller" option on Controller Settings. Consider using Dolphin's built-in functionality instead of linuxmotehook. | * '''[https://github.com/v1993/linuxmotehook2 linuxmotehook2]:''' compatible with Wii Remotes. Starting with {{revision|5.0-11684}}, Dolphin can map Wii Remote buttons and motion axles directly, by enabling "Connect Wii Remotes for Emulated Controller" option on Controller Settings. Consider using Dolphin's built-in functionality instead of linuxmotehook. |