Progress Continues
We've already had 21618 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Configuration Guide: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
|||
Line 16: | Line 16: | ||
* From the three backends available, Direct3D9 is the fastest and most reliable, OpenGL is the most accurate and Direct3D11 is somewhere between these two, remember also that OpenGL is the only backend available on Linux and Mac. It is recommended that you use Direct3D9 unless you encounter problems. | * From the three backends available, Direct3D9 is the fastest and most reliable, OpenGL is the most accurate and Direct3D11 is somewhere between these two, remember also that OpenGL is the only backend available on Linux and Mac. It is recommended that you use Direct3D9 unless you encounter problems. | ||
* Setting the "Fullscreen resolution" to your monitors native display resolution is recommended. However, a lower "Fullscreen resolution" may boost performance for users with inferior graphics cards | * Setting the "Fullscreen resolution" to your monitors native display resolution is recommended. However, a lower "Fullscreen resolution" may boost performance for users with inferior graphics cards. | ||
* Set Internal Resolution to "Auto - (Multiple of 640x528)". If the emulation suffers from slowdowns, change it to "1x Native (640x528)" or lower, and go up from there until you can find the highest setting without slowdown. | * Set Internal Resolution to "Auto - (Multiple of 640x528)". If the emulation suffers from slowdowns, change it to "1x Native (640x528)" or lower, and go up from there until you can find the highest setting without slowdown. | ||
* Checking "Skip EFB Access from CPU" can provide a speed boost. However, some games like [[Super Mario Galaxy]] require this to be unchecked to function properly. | * Checking "Skip EFB Access from CPU" can provide a speed boost. However, some games like [[Super Mario Galaxy]] require this to be unchecked to function properly. |