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m (Text replacement - "(Intel Core i[357]-\d*)k" to "$1K") |
Karasuhebi (talk | contribs) (Removing until someone confirms that the Dolphin widescreen hack is misbehaving on this game and these codes are needed. More info: https://wiki.dolphin-emu.org/index.php?title=User_talk:UmbraWitchJeanne#Animal_Crossing_16:9_AR_code) |
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'''''1080° Avalanche''''' ('''''1080° Silverstorm''''' (テン·エイティ シルバーストーム Ten·Eiti Shirubāsutōmu) in Japan) is a snowboarding game for the Nintendo [[GameCube]]. ''Avalanche'' is a sequel to [[1080° Snowboarding]] for the Nintendo 64. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games, such as the ''SSX'' series. It can output in 480p and Dolby Pro Logic II and supports four players on one [[GameCube|GameCubes]] as well as LAN play with up to four [[GameCube|GameCubes]]. | '''''1080° Avalanche''''' ('''''1080° Silverstorm''''' (テン·エイティ シルバーストーム Ten·Eiti Shirubāsutōmu) in Japan) is a snowboarding game for the Nintendo [[GameCube]]. ''Avalanche'' is a sequel to [[1080° Snowboarding]] for the Nintendo 64. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games, such as the ''SSX'' series. It can output in 480p and Dolby Pro Logic II and supports four players on one [[GameCube|GameCubes]] as well as LAN play with up to four [[GameCube|GameCubes]]. | ||
== Problems == | == Problems == |
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