Tony Hawk's American Wasteland: Difference between revisions

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{{testing/entry|revision=4.0|OS=Windows 7|CPU=AMD FX 6100|GPU=NVIDIA GeForce GTX 650 Ti|result=Instant CTD|tester=Anon}}
{{testing/entry|revision=4.0|OS=Windows 7|CPU=AMD FX 6100|GPU=NVIDIA GeForce GTX 650 Ti|result=Instant CTD|tester=Anon}}
{{testing/entry|revision=4.0-8992|OS=Windows 10|CPU=Intel i5 4569K|GPU=NVIDIA GeForce GTX 660ti|result=Works PERFECT at 60FPS. My config: Direct X12(Experimental), DSP LLE, Resolution x2.5, 8x MSAA, Anisotropic 16x, Scaled EFB Copy, Force texture filtering, Per-pixel lighting, Ignore Format Changes, Texture cache accuracy=Fast, Disable External Frame Buffer(XFB) and Disable Bounding Box. Also, Enable MMU on game properties, but it was selected by default.  |tester=Caso Aislado}}
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