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(→Testing: ##GHz to ## GHz mass edit) |
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{{testing/entry|revision=3.5-1720|OS=Windows 8|CPU=Intel Core 2 Duo T7100 @ 1.8 GHz|GPU=Mobile Intel 965 Express Chipset|result=Crashes at start screen|tester=Jogait}} | {{testing/entry|revision=3.5-1720|OS=Windows 8|CPU=Intel Core 2 Duo T7100 @ 1.8 GHz|GPU=Mobile Intel 965 Express Chipset|result=Crashes at start screen|tester=Jogait}} | ||
{{testing/entry|revision=5.0-4725|OS=Windows 10|CPU=Intel Core i7-6700K @ 4 GHz|GPU=NVIDIA GeForce GTX 1080|result=Playable. There are corruptions in the in-game and main menu texts. To fix this corruptions, change the 'Texture Cache Accuracy' setting 'Fast' to 'Safe'. FPS are not stable, changes between 50-60 FPS. Needs 'CPU Clock Override' for constant 60 FPS. But if you change the 'CPU Clock Override' value to higher than 150%, it causes slowdowns in the cutscenes. Tested with 3x IR, DSP LLE and default settings.|tester=SuperSonic}} | {{testing/entry|revision=5.0-4725|OS=Windows 10|CPU=Intel Core i7-6700K @ 4 GHz|GPU=NVIDIA GeForce GTX 1080|result=Playable. There are corruptions in the in-game and main menu texts. To fix this corruptions, change the 'Texture Cache Accuracy' setting 'Fast' to 'Safe'. FPS are not stable, changes between 50-60 FPS. Needs 'CPU Clock Override' for constant 60 FPS. But if you change the 'CPU Clock Override' value to higher than 150%, it causes slowdowns in the cutscenes. Tested with 3x IR, DSP LLE and default settings.|tester=SuperSonic}} | ||
{{testing/entry|revision=5.0-17885|OS=Windows 10|CPU=Intel Celeron N3450 @ 1.10 GHz|GPU=NVIDIA GeForce 920MX|result=Native 3X(1080p) scale EFB copy=on, runs slow in 15-20 FPS (30FPS max speed).|tester=JayYeaR}} | |||
{{testing/end}} | {{testing/end}} | ||