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{{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 2.83Ghz|GPU=nVidia GeForce GTX 580 1.5GB|result=Full speed gameplay with accurate vbeam emulation enabled. FPS is heavily CPU dependent, but constant enough to be very playable. The issue where sound skips/cuts out during cutscenes can be fixed by either using DSP LLE or changing the backend to Xaudio2 if you want to use HLE Emulation.|tester=Whall005}} | {{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 2.83Ghz|GPU=nVidia GeForce GTX 580 1.5GB|result=Full speed gameplay with accurate vbeam emulation enabled. FPS is heavily CPU dependent, but constant enough to be very playable. The issue where sound skips/cuts out during cutscenes can be fixed by either using DSP LLE or changing the backend to Xaudio2 if you want to use HLE Emulation.|tester=Whall005}} | ||
{{testing/entry|revision=3.0-739|OS=Windows 7 x64|CPU=AMD FX 4100 @ 4.22GHz|GPU=nVidia GeForce GT 520|result=Full speed gameplay with accurate vbeam emulation enabled. FPS 59.9-60 FPS at all times with no decrease, 1600x900 resolution and default settings The issue where sound skips/cuts out during cutscenes can be fixed by either using DSP LLE or changing the backend to Xaudio2 if you want to use HLE Emulation.|tester=}} | {{testing/entry|revision=3.0-739|OS=Windows 7 x64|CPU=AMD FX 4100 @ 4.22GHz|GPU=nVidia GeForce GT 520|result=Full speed gameplay with accurate vbeam emulation enabled. FPS 59.9-60 FPS at all times with no decrease, 1600x900 resolution and default settings The issue where sound skips/cuts out during cutscenes can be fixed by either using DSP LLE or changing the backend to Xaudio2 if you want to use HLE Emulation.|tester=}} | ||
{{testing/entry|revision=3.0-631|OS=Windows 7 x64|CPU=Intel Core i5-460M @ 2.53GHz|GPU=Intel HD Graphics(Core i5) 1.3Gb|result=Playable. Just a minor sound glicht in codec conversation and cutscenes, but gamemplay is good.|tester=Fox zero}} | |||
{{testing/end}} | {{testing/end}} | ||
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