New Super Mario Bros. Wii: Difference between revisions

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Result: almost everywhere 70+ FPS and looks like on my Wii but it's in HD :)|tester=}}
Result: almost everywhere 70+ FPS and looks like on my Wii but it's in HD :)|tester=}}
{{testing/entry|revision=3.5-1031|OS=Windows 7 x64|CPU=Intel Core i5 3570k|GPU=AMD Radeon HD 7950|result=Maxed out at 1080p, DX9, no AA, 16x AF. 60 FPS reported with recommended settings, but visible slowdown present in scenes with heavy particles/spinning coins, especially in the Desert levels.  Perfect sound output using DSP LLE.|tester=Siphillis}}
{{testing/entry|revision=3.5-1031|OS=Windows 7 x64|CPU=Intel Core i5 3570k|GPU=AMD Radeon HD 7950|result=Maxed out at 1080p, DX9, no AA, 16x AF. 60 FPS reported with recommended settings, but visible slowdown present in scenes with heavy particles/spinning coins, especially in the Desert levels.  Perfect sound output using DSP LLE.|tester=Siphillis}}
{{testing/entry|revision=3.5|OS=Windows XP x86|CPU=Intel Core 2 Duo E4400 @ 2.0 GHz|GPU=ATI Radeon HD 4650|result=Very playable! Normally, I get 40 - 60 FPS (50 almost all time). In the map, the speed drops to 45 FPS, and the speed goes to 73%.|tester=DmitrN}}
{{testing/end}}
{{testing/end}}


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