Star Fox Adventures: Difference between revisions

(Undo revision 85490 by D0min4nt (talk) Restored the deleted fixed problem.)
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{{testing/entry|revision=3.5-1282|OS=Windows 7 x64|CPU=Intel Core i5 3570K @ 4.7GHz|GPU=nVidia GeForce GTX 275|result=Very playable. There are still some weird bugs, sound desyncs are improved but not gone, and other various minor stuff, but it ran 60 FPS smooth as butter and played very well with New-AX-HLE.|tester=MaJoR}}
{{testing/entry|revision=3.5-1282|OS=Windows 7 x64|CPU=Intel Core i5 3570K @ 4.7GHz|GPU=nVidia GeForce GTX 275|result=Very playable. There are still some weird bugs, sound desyncs are improved but not gone, and other various minor stuff, but it ran 60 FPS smooth as butter and played very well with New-AX-HLE.|tester=MaJoR}}
{{testing/entry|revision=4.0|OS=Windows 8.0 x64|CPU=Intel Core i5-2500K @ 4.3GHz|GPU=nVidia GeForce GTX 660 Ti|result=Almost perfect. Full speed @ 60 FPS @ 3X internal res with only a couple of missing effects. Using OpenGL as backend enable "skip EFB access to CPU" (disables slight glow around fires, but improves the fps a lot), enable "EFB to texture" (disables another minor glow effect, but also improves FPS) and disable "fast depth calculation" (stops the shadow flickering associated with OpenGL making the shadows next to perfect). Using Xaudio2 the audio is perfectly synced during gameplay. Experienced a de-sync during cutscenes after a while. Don't know how often/reoccurring the audio de-sync is. Played until you get to play as Fox.|tester=knerlington}}
{{testing/entry|revision=4.0|OS=Windows 8.0 x64|CPU=Intel Core i5-2500K @ 4.3GHz|GPU=nVidia GeForce GTX 660 Ti|result=Almost perfect. Full speed @ 60 FPS @ 3X internal res with only a couple of missing effects. Using OpenGL as backend enable "skip EFB access to CPU" (disables slight glow around fires, but improves the fps a lot), enable "EFB to texture" (disables another minor glow effect, but also improves FPS) and disable "fast depth calculation" (stops the shadow flickering associated with OpenGL making the shadows next to perfect). Using Xaudio2 the audio is perfectly synced during gameplay. Experienced a de-sync during cutscenes after a while. Don't know how often/reoccurring the audio de-sync is. Played until you get to play as Fox.|tester=knerlington}}
{{testing/entry|revision=4.0-3178|OS=Windows 7 x64|CPU=Intel Core i3-2310M @2.1Ghz|GPU=NVidia GeForce 610M|result=Barely playable. The main menu and most of the cinematics drop down ~30fps with delayed subtitles. But apart the cinematics, the game was at 45-50 FPS.|tester=HauruI}}
{{testing/end}}
{{testing/end}}


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