WWE '12: Difference between revisions
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== Problems == | == Problems == | ||
=== Messed Up Videos === | === Messed Up Opening + TitanTron Videos === | ||
Problem Caused by the Option "Texture Filtering". If Checked The Videos will appear Completely messed up and unwatchable, Disabling it will resolve the problem. | Problem Caused by the Option "Texture Filtering" and "Anisotropic Filtering". If Checked The Videos will appear Completely messed up and unwatchable, Disabling it will resolve the problem. | ||
=== Invisible Items === | === Invisible Items === |
Revision as of 22:14, 17 March 2016
WWE '12 | |
---|---|
Developer(s) | Yuke's Future Media Creators |
Publisher(s) | THQ |
Series | WWE |
Platform(s) | Wii |
Release date(s) | NA November 22, 2011 AUS November 24, 2011 EU November 25, 2011 |
Genre(s) | Sports, Wrestling |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote + Nunchuk, Classic Controller, GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
WWE '12 is the first game in the WWE series and the fourteenth overall in the combined series. It is the sequel to WWE SmackDown vs. Raw 2011.
Problems
Messed Up Opening + TitanTron Videos
Problem Caused by the Option "Texture Filtering" and "Anisotropic Filtering". If Checked The Videos will appear Completely messed up and unwatchable, Disabling it will resolve the problem.
Invisible Items
Some Items in Create a Super Star like Tattoos & Glasses wont show up on The Character to resolve this "Set Texture Cache Accuracy to Safe".
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Texture Cache Accuracy | Safe | Needed For Some Items To Show up In Create A Superstar |
Version Compatibility
The graph below charts the compatibility with WWE '12 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0-8057 | Windows 7 | Intel Core i7-5500U @ 2.4GHz) | NVIDIA GeForce 820M & Intel HD Graphics 5500 | The game works fine with Opengl at 55FPS(locked at 30FPS for 4+ player matches) also tried the Direct3d backend it works too. The videos are messed up to fix them Turn off Texture Filtering. I tried the 1v1, 4-6 player matches and all played perfectly. Create a Superstar needs Texture Cache Accuracy set to Safe. Some Framedrops in Road to WrestleMania but that is probably Because of my hardware other than that the game works fine.
My settings: Config: Checked (Dual Core, Idle Skipping) And using DSP HLE Audio. Graphics : 2x native resolution, No AA, 16x Anisotropic Filtering, No Post-Processing, Unchecked all other Enhancements and ALL Speed Hacks Checked. |
Anonymous |
Gameplay Videos
- Yuke's Future Media Creators (Developer)
- THQ (Publisher)
- WWE (Series)
- North America (Release region)
- Australia (Release region)
- Europe (Release region)
- 2011 (Initial release year)
- Sports (Genre)
- Wrestling (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Texture Cache Accuracy (Config Required)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- Wii games