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Ghosts do not follow the track, hitting walls, going off cliffs, and even going the wrong way. There is no known solution at this time. See {{issue|6290}} and {{issue|3122}}. | Ghosts do not follow the track, hitting walls, going off cliffs, and even going the wrong way. There is no known solution at this time. See {{issue|6290}} and {{issue|3122}}. | ||
=== Music Stops === | === <s>Music Stops</s> === | ||
When using DSP HLE, the music in race is not always played. It only plays the first time in the first race, but then doesn't loop as expected. To fix this, use [[DSP LLE]]. | When using DSP HLE, the music in race is not always played. It only plays the first time in the first race, but then doesn't loop as expected. To fix this, use [[DSP LLE]]. Fixed with {{revision|4.0-1300}}. | ||
== Configuration == | == Configuration == | ||
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|gfxbackend = OpenGL | |gfxbackend = OpenGL | ||
|gfxbackendnotes = Characters are randomly dark with D3D | |gfxbackendnotes = Characters are randomly dark with D3D | ||
}} | }} | ||