Super Mario Sunshine: Difference between revisions

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{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core it-4960X @ 4.6GHz|GPU=nVidia GeForce 780 Ti|result=Fully playable; just completed this game using dolphin default settings, DX11 4x native, without anti-aliasing. No issues during chuckster stage or anywhere else in the game. Works 100% constant with no noticeable graphical glitches.|tester=himalayan}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core it-4960X @ 4.6GHz|GPU=nVidia GeForce 780 Ti|result=Fully playable; just completed this game using dolphin default settings, DX11 4x native, without anti-aliasing. No issues during chuckster stage or anywhere else in the game. Works 100% constant with no noticeable graphical glitches.|tester=himalayan}}
{{testing/entry|revision=4.0-1519|OS=Linux Mint 16|CPU=Intel Core i5-2500K @ 4.4GHz|GPU=nVidia GeForce GTX 650 Ti|result=Runs very well at a constant 30 FPS|tester=}}
{{testing/entry|revision=4.0-1519|OS=Linux Mint 16|CPU=Intel Core i5-2500K @ 4.4GHz|GPU=nVidia GeForce GTX 650 Ti|result=Runs very well at a constant 30 FPS|tester=}}
{{testing/entry|revision=4.0.2-6|OS=Arch Linux|CPU=Intel Core i7-3770 @ 3.4GHz (Turbo 3.9 GHz)|GPU=nVidia GeForce GTX 650|result=Runs very well at a constant 25 FPS with max graphics settings.|tester=Jakbest}}
{{testing/entry|revision=4.0.2-6|OS=Arch Linux|CPU=Intel Core i7-3517U @ 1.9GHz (Turbo 3 GHz)|GPU=Intel Graphics 4000 HD|result=Runs very well at a constant 25 FPS with max graphics settings. Ultrabook fan goes very fast, not ideal system for playing.|tester=Jakbest}}
{{testing/end}}
{{testing/end}}


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