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Progress Continues
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(→Motion sensors: account for the addition of motion simulation to Nunchuk) |
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=== Linux === | === Linux === | ||
As of {{revision|5.0-11484}}, motion | As of {{revision|5.0-11484}}, motion axes of Wii Remotes, DualShock 3 and DualShock 4 controllers can be directly mapped in Dolphin through evdev input API. Additionally, the following servers are available: | ||
* '''[https://github.com/TheDrHax/ds4drv-cemuhook ds4drv] (TheDrHax fork):''' compatible with all DualShock 4 controllers. | * '''[https://github.com/TheDrHax/ds4drv-cemuhook ds4drv] (TheDrHax fork):''' compatible with all DualShock 4 controllers. | ||
* '''[https://github.com/v1993/linuxmotehook linuxmotehook]:''' compatible with Wii Remotes. For Wii titles, it's recommended to connect the Wii Remotes directly to Dolphin instead of using a DSU Server. | * '''[https://github.com/v1993/linuxmotehook linuxmotehook]:''' compatible with Wii Remotes. For Wii titles, it's recommended to connect the Wii Remotes directly to Dolphin instead of using a DSU Server. |