15,189
edits
Progress Continues
We've already had 21553 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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* '''[https://ryochan7.github.io/ds4windows-site/ DS4Windows] (Ryochan7 fork):''' compatible with all DualShock 4 controllers. | * '''[https://ryochan7.github.io/ds4windows-site/ DS4Windows] (Ryochan7 fork):''' compatible with all DualShock 4 controllers. | ||
* '''[https://github.com/iwubcode/OpenTrackDSUServer OpenTrack] (experimental):''' allows passing through OpenTrack methods of control via UDP. | * '''[https://github.com/iwubcode/OpenTrackDSUServer OpenTrack] (experimental):''' allows passing through OpenTrack methods of control via UDP. | ||
* '''[https://github.com/nefarius/ScpToolkit ScpToolkit] (Nefarius fork, [https://github.com/rajkosto/ScpToolkit/releases requires patching]):''' compatible with DualShock 3 and older DualShock 4 controllers (model CUH-ZCT1x). Since ScpToolkit is unmaintained and has connectivity issues with the newer DualShock 4 controllers (model CUH-ZCT2x), its usage is recommended only with DualShock 3 controllers. For DualShock 4 controllers, use DS4Windows instead. | |||
* '''[https://github.com/msxmine/SI2DSU SI2DSU]:''' connects to SteamWorks and serves a controller recognized by SteamInput. Allows some gyro controllers to work over Steam Link/RemotePlay/In-Home-Streaming. | * '''[https://github.com/msxmine/SI2DSU SI2DSU]:''' connects to SteamWorks and serves a controller recognized by SteamInput. Allows some gyro controllers to work over Steam Link/RemotePlay/In-Home-Streaming. | ||
* '''[https://github.com/FrogTheFrog/steam-gyro-for-cemuhook Steam Gyro for CemuHook]:''' compatible with Steam Controllers. | * '''[https://github.com/FrogTheFrog/steam-gyro-for-cemuhook Steam Gyro for CemuHook]:''' compatible with Steam Controllers. | ||
* '''[https://www.ppxclub.com/675647-1-1 WiimoteHook]:''' compatible with Wii Remotes. Starting with {{revision|5.0-11684}}, Dolphin can map Wii Remote buttons and motion axes directly, by enabling "Connect Wii Remotes for Emulated Controller" option on Controller Settings. Consider using Dolphin's built-in functionality instead of WiimoteHook. | * '''[https://www.ppxclub.com/675647-1-1 WiimoteHook]:''' compatible with Wii Remotes. Starting with {{revision|5.0-11684}}, Dolphin can map Wii Remote buttons and motion axes directly, by enabling "Connect Wii Remotes for Emulated Controller" option on Controller Settings. Consider using Dolphin's built-in functionality instead of WiimoteHook. | ||