Fire Emblem: Radiant Dawn: Difference between revisions

→‎Sound Stuttering: This was likely never correct since 4.0 (synchronous HLE) and the option doesn't even exist anymore.
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(→‎Sound Stuttering: This was likely never correct since 4.0 (synchronous HLE) and the option doesn't even exist anymore.)
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=== Character Faces ===
=== Character Faces ===
If Anisotropic Filtering is used with the Direct3D11 back-end, black or purple lines appear around character mouth and eyes. This may also appear in the other backends if Force Texture Filtering is used.
If Anisotropic Filtering is used with the Direct3D11 back-end, black or purple lines appear around character mouth and eyes. This may also appear in the other backends if Force Texture Filtering is used.
=== Sound Stuttering ===
Use framelimit (Audio) to avoid massive audio stuttering because of high fps.


== Configuration ==
== Configuration ==
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