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(→Command Line Options: add nand_title option) |
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*[[Audio Emulation]] | *[[Audio Emulation]] | ||
*[[Configuration Guide]] | *[[Configuration Guide]] | ||
*[[GameINI]] | *[[GameINI]] | ||
*[[NAND Usage Guide]] | *[[NAND Usage Guide]] | ||
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=== Peripheral Setup === | === Peripheral Setup === | ||
*[[Bluetooth Passthrough]] | *[[Bluetooth Passthrough]] | ||
*[[Broadband Adapter]] | |||
*[[Configuring Controllers]] | *[[Configuring Controllers]] | ||
*[[How to use the Official GameCube Controller Adapter for Wii U in Dolphin]] | *[[How to use the Official GameCube Controller Adapter for Wii U in Dolphin]] | ||
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-l, --logger Opens the logger | -l, --logger Opens the logger | ||
-e, --exec=<str> Loads a specific game file (ELF, DOL, GCM, ISO, WBFS, CISO, GCZ, WAD) | -e, --exec=<str> Loads a specific game file (ELF, DOL, GCM, ISO, WBFS, CISO, GCZ, WAD) | ||
-n, --nand_title=<str> Launch a NAND title | |||
-b, --batch Exit Dolphin with emulator | -b, --batch Exit Dolphin with emulator | ||
-c, --confirm Set "Confirm on Stop". | -c, --confirm Set "Confirm on Stop". | ||
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|} | |} | ||
A shortcut file on Windows can be customized with command line arguments to a specific Dolphin build. First create a shortcut to the executable of the Dolphin build desired, then open the shortcut's properties and edit the target field. After the path to dolphin, add an argument like <var>--logger</var>, then save. Using <var>--logger</var> as an example, the shortcut will then launch the Dolphin with its logger window opened. The <var>-u</var> option will override the portable.txt file. The <var>--help</var> option is a CLI message, only command line window can view it. | |||
A shortcut file on Windows can be customized with command line arguments to a specific Dolphin build | |||
==== Portable.txt ==== | ==== Portable.txt ==== | ||
:''See also [[Controlling the Global User Directory|how to control the user directory on Windows PC]].'' | |||
Dolphin will check if that file exists in the same directory, then it will not use the default user directory; instead, it will create a <var>\User\</var> folder in the same directory as the executable. | Dolphin will check if that file exists in the same directory, then it will not use the default user directory; instead, it will create a <var>\User\</var> folder in the same directory as the executable. | ||