Killer7: Difference between revisions

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Text replacement - "Intel i" to "Intel Core i"
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{{testing/entry|revision=3.0-361|OS=Windows 7 x64|CPU=AMD Phenom II X4 955 @ 4GHz|GPU=nVidia GeForce GTX 560 Ti|result=Works flawlessly except for blood droplets issue. DirectX 9, 1920x1080 internal res with widescreen hack, DSP LLE. Full speed(30 FPS) at all times.|tester=Royerson}}
{{testing/entry|revision=3.0-361|OS=Windows 7 x64|CPU=AMD Phenom II X4 955 @ 4GHz|GPU=nVidia GeForce GTX 560 Ti|result=Works flawlessly except for blood droplets issue. DirectX 9, 1920x1080 internal res with widescreen hack, DSP LLE. Full speed(30 FPS) at all times.|tester=Royerson}}
{{testing/entry|revision=3.5|OS=Linux Ubuntu 12.04|CPU=Intel Core 2 Quad Q6600 @ 3GHz|GPU=nVidia GeForce 8600 GTS|result=Linux, OpenGL. Almost perfect, full-speed with rare minor slowdowns even at 2xNative resolution, perfect sound with LLE. Angel issue present, but irrelevant with panic handlers off. Blood on stage select screen issue present. Fully playable.|tester=ul}}
{{testing/entry|revision=3.5|OS=Linux Ubuntu 12.04|CPU=Intel Core 2 Quad Q6600 @ 3GHz|GPU=nVidia GeForce 8600 GTS|result=Linux, OpenGL. Almost perfect, full-speed with rare minor slowdowns even at 2xNative resolution, perfect sound with LLE. Angel issue present, but irrelevant with panic handlers off. Blood on stage select screen issue present. Fully playable.|tester=ul}}
{{testing/entry|revision=3.5-1769|OS=Windows 7 x86|CPU=Intel i5-3350p @ 3.1GHz|GPU=AMD Radeon HD 7850|result=Works great in DX9, played through the entire game. Minor slowdowns with explosions and big particle effects|tester=}}
{{testing/entry|revision=3.5-1769|OS=Windows 7 x86|CPU=Intel Core i5-3350p @ 3.1GHz|GPU=AMD Radeon HD 7850|result=Works great in DX9, played through the entire game. Minor slowdowns with explosions and big particle effects|tester=}}
{{testing/end}}
{{testing/end}}