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Progress Continues
We've already had 21553 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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(Template:Problems bug fix) |
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{{testing/entry|revision=4.0.1|OS=Windows 7|CPU=Intel Core 2 Quad Q9400 @ 2.66GHz|GPU=NVIDIA GeForce GTX 460|result=Emulation is perfect. , DirectX 11 ,screen mode: 640x480|tester=}} | {{testing/entry|revision=4.0.1|OS=Windows 7|CPU=Intel Core 2 Quad Q9400 @ 2.66GHz|GPU=NVIDIA GeForce GTX 460|result=Emulation is perfect. , DirectX 11 ,screen mode: 640x480|tester=}} | ||
{{testing/entry|revision=4.0-9177|OS=Windows 10|CPU=Intel Core i5-3570K @ 4.4GHz|GPU=NVIDIA GeForce GTX 970|result=Works perfectly under Direct3D 11 and Direct3D 12.|tester=Kilobytez95}} | {{testing/entry|revision=4.0-9177|OS=Windows 10|CPU=Intel Core i5-3570K @ 4.4GHz|GPU=NVIDIA GeForce GTX 970|result=Works perfectly under Direct3D 11 and Direct3D 12.|tester=Kilobytez95}} | ||
{{testing/entry|revision=5.0-2010|OS= Windows 10|CPU= AMD Athlon(tm) II X4 630 @ 2.8GHz|GPU= NVIDIA GeForce 9100 |result=Great, averaging at around 45-55 fps, using DirectX 11, 640*528 but the music/sfx stutters|tester=tkareka}} | |||
{{testing/end}} | {{testing/end}} | ||
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