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edits
Progress Continues
We've already had 21553 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i7 @ 2.2 GHz|GPU=NVIDIA GeForce GT 540M|result=Playable, Random freezes becoming more frequent, audio stuttering/looping to the point of insanity.|tester=}} | {{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i7 @ 2.2 GHz|GPU=NVIDIA GeForce GT 540M|result=Playable, Random freezes becoming more frequent, audio stuttering/looping to the point of insanity.|tester=}} | ||
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II X6 1055T @ 2.8 GHz|GPU=AMD Radeon HD 6870|result=Nearly perfect. Audio stuttering while using LLE emulation, doesn't happen in other games (i.e. Luigi's Mansion)|tester=}} | {{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II X6 1055T @ 2.8 GHz|GPU=AMD Radeon HD 6870|result=Nearly perfect. Audio stuttering while using LLE emulation, doesn't happen in other games (i.e. Luigi's Mansion)|tester=}} | ||
{{testing/entry|revision=3.0-763|OS=Windows 7|CPU=Intel Core i3-2100|GPU=NVIDIA GeForce GTS 450 x2|result=Perfect framerates at 1080p. In-game timer is off by 1-2 seconds however. Random crashes and the music sometimes loops a part of a song until the event music comes on.|tester=AnonSVN}} | {{testing/entry|revision=3.0-763|OS=Windows 7|CPU=Intel Core i3-2100 @ 3.1 GHz|GPU=NVIDIA GeForce GTS 450 x2|result=Perfect framerates at 1080p. In-game timer is off by 1-2 seconds however. Random crashes and the music sometimes loops a part of a song until the event music comes on.|tester=AnonSVN}} | ||
{{testing/entry|revision=3.0-799|OS=Windows XP|CPU=Intel Core 2 Duo e8400 @ 3 GHz|GPU=NVIDIA GeForce 7300 LE|result=45-55FPS average, Sometimes run at 60FPS, but speedhacks are required. All music in the game randomly loops and pauses, Crashes 5-15 minutes into the game. Also tested the game's split-screen muitiplayer mode with another player, Framerate drops A little bit more in muitiplayer (38-51FPS average).|tester=}} | {{testing/entry|revision=3.0-799|OS=Windows XP|CPU=Intel Core 2 Duo e8400 @ 3 GHz|GPU=NVIDIA GeForce 7300 LE|result=45-55FPS average, Sometimes run at 60FPS, but speedhacks are required. All music in the game randomly loops and pauses, Crashes 5-15 minutes into the game. Also tested the game's split-screen muitiplayer mode with another player, Framerate drops A little bit more in muitiplayer (38-51FPS average).|tester=}} | ||
{{testing/entry|revision=3.0-843|OS=Arch Linux|CPU=Intel Core i5-670 @ 3.47 GHz|GPU=AMD Radeon HD 7950|result=Perfect, though had to use DSP HLE for sound; LLE caused frequent sound loops/stuters and general slowdowns.|tester=}} | {{testing/entry|revision=3.0-843|OS=Arch Linux|CPU=Intel Core i5-670 @ 3.47 GHz|GPU=AMD Radeon HD 7950|result=Perfect, though had to use DSP HLE for sound; LLE caused frequent sound loops/stuters and general slowdowns.|tester=}} |