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(→Abnormally Thin Text: Unscratching this. Droid Sans Japanese is not the same as the actual font used, so this is still a deviation from perfect emulation.) |
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Sound desynchs frequently on HLE (newer 2014 builds not tested yet) causing the game to often crash, the music looping incorrectly, with instruments missing, or garbage sound effects randomly playing. Despite these issues, the game can be finished. | Sound desynchs frequently on HLE (newer 2014 builds not tested yet) causing the game to often crash, the music looping incorrectly, with instruments missing, or garbage sound effects randomly playing. Despite these issues, the game can be finished. | ||
=== | === Font Problems === | ||
Until {{revision|4.0-5097}} the default kanji font display extremely thin (1 pixel) as opposed to showing as a thick font with grey pixels around the edges. This was a problem with Dolphin's font files, which prior to {{revision|4.0-5097}} are low resolution and may be hard to read. As of {{revision|4.0-5097}}, the Japanese fonts have been replaced by the free Droid Sans Japanese font (released under the [http://raw.githubusercontent.com/dolphin-emu/dolphin/fdce69473d7dc07e054953f7576f0533fdd83d17/Data/Sys/GC/font-licenses.txt Apache 2 license]) which is much closer to the look of the original hardware, and can be downloaded [http://github.com/dolphin-emu/dolphin/blob/fdce69473d7dc07e054953f7576f0533fdd83d17/Data/Sys/GC/font_sjis.bin?raw=true here] for use with any revision. | |||
Though closer to the Wii fonts the Droid Sans Japanese font is not the same. For pixel-perfect kanji display you can rip fonts from a Wii by following the instructions [http://translate.google.com/translate?act=url&depth=1&hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=ja&tl=en&u=http://wikiwiki.jp/gcwiiemu/%3FTips_Font_Improvement here]. | |||
== Configuration == | == Configuration == |