79,227
edits
Progress Continues
We've already had 21555 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
(this was not a typo, the vgrelease template has different ways of being used which helps in different situations (mostly keeping the dates in chronological order while minimizing uses of the template)) |
|||
(2 intermediate revisions by 2 users not shown) | |||
Line 8: | Line 8: | ||
|modes = Single-player, Multiplayer (2) | |modes = Single-player, Multiplayer (2) | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-gc-lost-kingdoms-ii | ||
}} | }} | ||
Line 18: | Line 18: | ||
== Enhancements == | == Enhancements == | ||
=== 16:9 Widescreen Gecko Code === | === 16:9 Widescreen Gecko Code === | ||
The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. Note that as of 5.0-11476, using this code with Aspect Ratio set to Auto will cause the [https://bugs.dolphin-emu.org/issues/11951 aspect ratio to flicker between 4:3 and 16:9 at certain points and angles.] You can alleviate this by making sure that SyncGPU is set to FALSE, and possibly stop it by setting ImmediateXFBenable = True. | The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. Note that as of 5.0-11476, using this code with Aspect Ratio set to Auto will cause the [https://bugs.dolphin-emu.org/issues/11951 aspect ratio to flicker between 4:3 and 16:9 at certain points and angles.] You can alleviate this by making sure that SyncGPU is set to FALSE, and possibly stop it by setting ImmediateXFBenable = True. | ||
Line 35: | Line 32: | ||
<pre>$16:9 Widescreen | <pre>$16:9 Widescreen | ||
042F35F0 3FE38E39</pre> | 042F35F0 3FE38E39</pre> | ||
{{Problems/Blurry Distant Textures}} | |||
== Configuration == | == Configuration == | ||
Line 54: | Line 53: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=7671|OS=Windows 7|CPU=AMD Phenom II X4 945 @ 3. | {{testing/entry|revision=7671|OS=Windows 7|CPU=AMD Phenom II X4 945 @ 3.3 GHz|GPU=AMD Radeon HD 4870|result=[https://www.youtube.com/watch?v=gwxRszAIA1A Lost Kingdoms 2 on Dolphin Emulator 1080p]|tester=Vortextk}} | ||
{{testing/end}} | {{testing/end}} | ||