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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:Mario Kart 64.jpg|300px]] | ||
|developer | |developer = Nintendo EAD | ||
|publisher | |publisher = Nintendo | ||
|series = Mario Kart | |||
|series | |released = '''Nintendo 64'''<br/>{{vgrelease|JP=December 14, 1996|NA=February 10, 1997|EU=June 24, 1997}}'''Virtual Console'''<br/>{{vgrelease|EU=January 25, 2007|NA|January 29, 2007}}{{vgrelease|JP=January 30, 2007|KO=April 26, 2008}} | ||
|released | |genre = Racing | ||
|genre | |modes = Single-player, Multiplayer (4) | ||
|modes | |input = Classic Controller, GameCube Controller | ||
|input | |forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-mario-kart-64 | ||
|forumlink | |||
}} | }} | ||
'''''Mario Kart 64''''' (マリオカート64 Mario Kāto Rokujūyon) is a Mario racing game developed and published by Nintendo for the [[Nintendo 64]] video game console. It is the successor to [[Super Mario Kart]] for the [[Super Nintendo Entertainment System]] and is the second ''Mario Kart'' game. | '''''Mario Kart 64''''' ('''''マリオカート64 Mario Kāto Rokujūyon''''') is a Mario racing game developed and published by Nintendo for the [[Nintendo 64]] video game console. It is the successor to [[Super Mario Kart]] for the [[Super Nintendo Entertainment System]] and is the second ''Mario Kart'' game. | ||
Changes from the original include the move to 3D computer graphics and the inclusion of four-player support. Players take control of characters from the Mario universe, who race around a variety of tracks with items that can either harm opponents or aid the user. The move to three-dimensional graphics allowed for track features not possible with the original game's Mode 7 graphics, such as changes in elevation, bridges, walls, and pits. However, the characters and items remained 2D pre-rendered sprites. | Changes from the original include the move to 3D computer graphics and the inclusion of four-player support. Players take control of characters from the Mario universe, who race around a variety of tracks with items that can either harm opponents or aid the user. The move to three-dimensional graphics allowed for track features not possible with the original game's Mode 7 graphics, such as changes in elevation, bridges, walls, and pits. However, the characters and items remained 2D pre-rendered sprites. | ||
==Emulation Information== | |||
{{GlobalProblems | {{Problems/No Controller Pak saving}} | ||
This means that it is not possible to save Time Trial ghosts. | |||
{{GlobalProblems}} | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
}}}} | |||
== Enhancements == | |||
=== 16:9 Aspect Ratio Fix === | |||
The Widescreen Hack has clipping issues that can be fixed with a Gecko Code. | |||
==== NTSC-U ==== | |||
<pre> | |||
C2054F58 00000003 | |||
3CA03F40 90A20000 | |||
C2220000 EC110032 | |||
D006E7D0 00000000 | |||
C2054FC8 00000002 | |||
C2220000 EC110032 | |||
D006E800 00000000 | |||
C20530D8 00000004 | |||
3F203B99 6339999A | |||
9329052C 3F20BF40 | |||
63390000 93290530 | |||
2C030000 00000000 | |||
C2052C00 00000002 | |||
7CEC3B78 7C7E1B78 | |||
60000000 00000000 | |||
C2052C08 00000005 | |||
2C0C013F 4182001C | |||
3C003B99 6000999A | |||
9009052C 3C00BF40 | |||
60000000 90090530 | |||
2C030000 00000000 | |||
041147D4 60000000 | |||
C2083D1C 00000006 | |||
3C803F40 90820000 | |||
C2220000 C0230000 | |||
EC310072 D0230000 | |||
C023000C EC310072 | |||
D023000C 38800001 | |||
60000000 00000000 | |||
48000000 8019FFD0 | |||
DE000000 80008180 | |||
182B8890 00000700 | |||
10030080 00000000 | |||
182B88A0 00000700 | |||
10030080 00000000 | |||
182B88B0 0000F900 | |||
10030080 00000000 | |||
182B88C0 0000F900 | |||
10030080 00000000 | |||
182B88D0 00000700 | |||
10030080 00000000 | |||
182B88E0 00000700 | |||
10030080 00000000 | |||
182B88F0 0000F900 | |||
10030080 00000000 | |||
182B8900 0000F900 | |||
10030080 00000000 | |||
14078920 00000000 | |||
14078938 00000000 | |||
14071580 3C01C29B | |||
14071588 3C01C155 | |||
140714DC 240EFFFF | |||
14071A94 2405FFFF | |||
1404EB98 24840022 | |||
1404EBF4 24840022 | |||
1404FBD4 24840022 | |||
1404FC04 24840022 | |||
1404FB60 24840022 | |||
1404F8F0 24910035 | |||
1404F798 24910035 | |||
1404EDC4 24840035 | |||
1405B1EC 256C004D | |||
1404EF40 24180035 | |||
1404F030 240F0035 | |||
1404F1DC 240A0035 | |||
1406F798 240D0065 | |||
14071CEC 2408FFF0 | |||
14071CB8 240E014F | |||
14071D18 2418014F | |||
14071A9C 24070136 | |||
1405B1BC 2405001E | |||
1405B0B4 2405001E | |||
1405B10C 2405001E | |||
1405B164 2405001E | |||
1405B3A4 2405001E | |||
1405B3FC 2405001E | |||
1405B454 2405001E | |||
1405B4AC 2405001E | |||
1405B65C 2405001E | |||
1405B6B4 2405001E | |||
1405B70C 2405001E | |||
1405B764 2405001E | |||
14071A8C 2403FF98 | |||
14071CDC 2404FFB1 | |||
14071D00 240D01AA | |||
1409BFB8 10000003 | |||
1409BFF4 10000003 | |||
14098E84 29E17FFF | |||
14098ED8 29417FFF | |||
140A7214 240400F5 | |||
140A7158 240500F5 | |||
140A718C 24A7005D | |||
E0000000 80008000 | |||
</pre> | |||
=== HD Textures === | |||
Use the [https://forums.dolphin-emu.org/Thread-mario-kart-64-hd-texture-pack-v1-0-2017-09-01 Mario Kart 64 HD Texture Pack] for HD textures. | |||
== Configuration == | == Configuration == | ||
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== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | |||
{{VersionCompatibilityVersion|4.0.2|****|Rare AI issues}} | |||
{{VersionCompatibilityVersion|5.0|*****|}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
== Testing == | == Testing == | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{ | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=5.0-424|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 1070|result=It works perfectly. Used to have a bug in 4.0.2 where the AI karts would stop working.|tester=JMC4789}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | |||
}} | |||
{{Navigation/Mario Kart}} | {{Navigation/Mario Kart}} | ||
[[Category:Virtual Console games]] | [[Category:Virtual Console games]] | ||
[[Category:Nintendo 64 games]] | [[Category:Nintendo 64 games]] |