5,502
edits
No edit summary |
m (Navigation, minor tweaks) |
||
Line 3: | Line 3: | ||
|developer = Nintendo EAD | |developer = Nintendo EAD | ||
|publisher = Nintendo | |publisher = Nintendo | ||
|platforms = [[Nintendo 64]],[[Virtual Console]] | |platforms = [[Nintendo 64]],[[Virtual Console]] | ||
|series = ''Mario Kart'' | |series = ''Mario Kart'' | ||
|released = '''Nintendo 64'''<br/>{{vgrelease|JP=December 14, 1996|NA=February 10, 1997|EU=June 24, 1997}}'''Virtual Console'''<br/>{{vgrelease|EU=January 25, 2007}}{{vgrelease|NA=January 29, 2007}}{{vgrelease|JP=January 30, 2007}} | |released = '''Nintendo 64'''<br/>{{vgrelease|JP=December 14, 1996|NA=February 10, 1997|EU=June 24, 1997}}'''Virtual Console'''<br/>{{vgrelease|EU=January 25, 2007}}{{vgrelease|NA=January 29, 2007}}{{vgrelease|JP=January 30, 2007}} | ||
Line 12: | Line 12: | ||
}} | }} | ||
'''''Mario Kart 64''''' (マリオカート64 Mario Kāto Rokujūyon | '''''Mario Kart 64''''' (マリオカート64 Mario Kāto Rokujūyon) is a Mario racing game developed and published by Nintendo for the [[Nintendo 64]] video game console. It is the successor to [[Super Mario Kart]] for the [[Super Nintendo Entertainment System]] and is the second ''Mario Kart'' game. | ||
Changes from the original include the move to 3D computer graphics and the inclusion of four-player support. Players take control of characters from the Mario universe, who race around a variety of tracks with items that can either harm opponents or aid the user. The move to three-dimensional graphics allowed for track features not possible with the original game's Mode 7 graphics, such as changes in elevation, bridges, walls, and pits. However, the characters and items remained 2D pre-rendered sprites. | Changes from the original include the move to 3D computer graphics and the inclusion of four-player support. Players take control of characters from the Mario universe, who race around a variety of tracks with items that can either harm opponents or aid the user. The move to three-dimensional graphics allowed for track features not possible with the original game's Mode 7 graphics, such as changes in elevation, bridges, walls, and pits. However, the characters and items remained 2D pre-rendered sprites. | ||
== Problems == | == Problems == | ||
Line 35: | Line 33: | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{Navigation/Mario Kart}} | |||
[[Category:Virtual Console games]] | [[Category:Virtual Console games]] | ||
[[Category:Nintendo 64 games]] | [[Category:Nintendo 64 games]] |