Mario Kart 64: Difference between revisions

m
Navigation, minor tweaks
No edit summary
m (Navigation, minor tweaks)
Line 3: Line 3:
|developer    = Nintendo EAD
|developer    = Nintendo EAD
|publisher    = Nintendo
|publisher    = Nintendo
|platforms = [[Nintendo 64]],[[Virtual Console]]  
|platforms     = [[Nintendo 64]],[[Virtual Console]]  
|series      = ''Mario Kart''
|series      = ''Mario Kart''
|released    = '''Nintendo 64'''<br/>{{vgrelease|JP=December 14, 1996|NA=February 10, 1997|EU=June 24, 1997}}'''Virtual Console'''<br/>{{vgrelease|EU=January 25, 2007}}{{vgrelease|NA=January  29, 2007}}{{vgrelease|JP=January 30, 2007}}
|released    = '''Nintendo 64'''<br/>{{vgrelease|JP=December 14, 1996|NA=February 10, 1997|EU=June 24, 1997}}'''Virtual Console'''<br/>{{vgrelease|EU=January 25, 2007}}{{vgrelease|NA=January  29, 2007}}{{vgrelease|JP=January 30, 2007}}
Line 12: Line 12:
}}
}}


'''''Mario Kart 64''''' (マリオカート64 Mario Kāto Rokujūyon?) is a Mario racing game developed and published by Nintendo for the Nintendo 64 video game console. It is the successor to Super Mario Kart for the Super Nintendo Entertainment System and is the second Mario Kart game. It was released first in Japan on December 14, 1996 and in North America and Europe in 1997. In January 2007, Mario Kart 64 was released as a downloadable Virtual Console title on the Wii.[2]
'''''Mario Kart 64''''' (マリオカート64 Mario Kāto Rokujūyon) is a Mario racing game developed and published by Nintendo for the [[Nintendo 64]] video game console. It is the successor to [[Super Mario Kart]] for the [[Super Nintendo Entertainment System]] and is the second ''Mario Kart'' game.


Changes from the original include the move to 3D computer graphics and the inclusion of four-player support. Players take control of characters from the Mario universe, who race around a variety of tracks with items that can either harm opponents or aid the user. The move to three-dimensional graphics allowed for track features not possible with the original game's Mode 7 graphics, such as changes in elevation, bridges, walls, and pits. However, the characters and items remained 2D pre-rendered sprites.
Changes from the original include the move to 3D computer graphics and the inclusion of four-player support. Players take control of characters from the Mario universe, who race around a variety of tracks with items that can either harm opponents or aid the user. The move to three-dimensional graphics allowed for track features not possible with the original game's Mode 7 graphics, such as changes in elevation, bridges, walls, and pits. However, the characters and items remained 2D pre-rendered sprites.
The game was critically well received and was a bestseller. Mario Kart 64 was one of the first games in the series to feature Charles Martinet as the voice of both Luigi and Wario.


== Problems ==
== Problems ==
Line 35: Line 33:


== Gameplay Videos ==
== Gameplay Videos ==
{{Navigation/Mario Kart}}


[[Category:Virtual Console games]]
[[Category:Virtual Console games]]
[[Category:Nintendo 64 games]]
[[Category:Nintendo 64 games]]