Mario Power Tennis (GC): Difference between revisions

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{{testing/entry|revision=4.0-5295|OS=Windows 7|CPU=Intel Core i5-4670K|GPU=NVIDIA GeForce GTX 970|result=OpenGL, 4x Native, AF 16x, No AA, 60FPS 99% of the time. As far as I can see, most problems appear to be fixed. Courts and shadows no longer flicker and character polygons are rendered correctly. Everything runs perfectly.|tester=XzisT}}
{{testing/entry|revision=4.0-5295|OS=Windows 7|CPU=Intel Core i5-4670K|GPU=NVIDIA GeForce GTX 970|result=OpenGL, 4x Native, AF 16x, No AA, 60FPS 99% of the time. As far as I can see, most problems appear to be fixed. Courts and shadows no longer flicker and character polygons are rendered correctly. Everything runs perfectly.|tester=XzisT}}
{{testing/entry|revision=4.0-8560|OS=Windows 10|CPU=Intel Core i5-3570K @ 4.4GHz|GPU=NVIDIA GeForce GTX 970|result=The game runs perfectly at 1600x900 with 4x SSAA and 16x AF with all graphical enhancements turned on.|tester=Kilobytez95}}
{{testing/entry|revision=4.0-8560|OS=Windows 10|CPU=Intel Core i5-3570K @ 4.4GHz|GPU=NVIDIA GeForce GTX 970|result=The game runs perfectly at 1600x900 with 4x SSAA and 16x AF with all graphical enhancements turned on.|tester=Kilobytez95}}
{{testing/entry|revision=4.0-8863|OS=Arch Linux|CPU=Intel Core i7-4712MQ @ 3.2GHz|GPU=NVIDIA GeForce GTX 860m|result=Smooth Game @ 60FPS. 3x IR |tester=HowardTheDolphin}}
{{testing/entry|revision=4.0-8863|OS=Arch Linux|CPU=Intel Core i7-4712MQ @ 3.2GHz|GPU=NVIDIA GeForce GTX 860M|result=Smooth Game @ 60FPS. 3x IR |tester=HowardTheDolphin}}
{{testing/end}}
{{testing/end}}