Metal Gear Solid: The Twin Snakes: Difference between revisions

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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
 
=== <s>Codec Screen Defects</s> ===
=== Codec Screen Defects ===
The backdrop of the codec screen that zooms in on Snake requires XFB set to real.  While Virtualwill display it correctly after setting it to Real, this only lasts for one loading zone, then you would have to toggle Real again to make Virtual work again.  In order to avoid the bug altogether, enable XFB Real.  This is a minor defect, and enabling XFB Real causes the game to render at native resolution, so use at your own discretion. Fixed with Hybrid XFB in {{revision|5.0-5874}}.
The backdrop of the codec screen that zooms in on Snake requires XFB set to real.  While VirtualXFB will display it correctly after setting it to RealXFB, this only lasts for one loading zone, then you would have to toggle RealXFB again to make VirtualXFB work again.  In order to avoid the bug altogether, enable RealXFB.  This is a minor defect, and enabling RealXFB causes the game to render at native resolution, so use at your own discretion.


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