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|modes = Single-player | |modes = Single-player | ||
|input = Wii Remote + Nunchuk, Classic Controller, GameCube Controller | |input = Wii Remote + Nunchuk, Classic Controller, GameCube Controller | ||
|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-wii-muramasa-the-demon-blade--26451 | ||
}} | }} | ||
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
=== Crash | === PAL50 Boot Crash === | ||
The PAL version of this game may fail to boot in 50Hz mode when not using a European Wii NAND. As a workaround you can enable PAL60, which will boot regardless. | The PAL version of this game may fail to boot in 50Hz mode when not using a European Wii NAND. As a workaround you can enable PAL60, which will boot regardless. | ||
{{Problems/Tile Edges}} | {{Problems/Tile Edges}} | ||
{{image|Muramasa Tiling Problems.jpg|Tiling problems}} | {{image|Muramasa Tiling Problems.jpg|Tiling problems}} | ||
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{{image|RSFE7U-3p.jpg|Similar tileset problem}} | {{image|RSFE7U-3p.jpg|Similar tileset problem}} | ||
{{image|RSFE7U-4p.jpg|Single tiling problem|br}} | {{image|RSFE7U-4p.jpg|Single tiling problem|br}} | ||
}}}} | }}}} | ||
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{{testing/entry|revision=3.0-710|OS=Windows 7|CPU=Intel Core i7 @ 3.2 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=D3D11 Backend - Constant 60FPS with 4x Internal Resolution, 1xAA, and 4xAF with incredibly few slowdowns|tester=machomuu}} | {{testing/entry|revision=3.0-710|OS=Windows 7|CPU=Intel Core i7 @ 3.2 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=D3D11 Backend - Constant 60FPS with 4x Internal Resolution, 1xAA, and 4xAF with incredibly few slowdowns|tester=machomuu}} | ||
{{testing/entry|revision=3.0-750|OS=Windows XP SP3|CPU=Intel e6400 @ 2.13 GHz|GPU=ATI Radeon HD 4850|result=60FPS in most areas, some slowdown (50-55FPS) in crowded screens. OpenGL gives ~5FPS better than D3D9 on Windows XP. 1x Native, AA off, 1xAF, V-Sync On.|tester=Zamzummin}} | {{testing/entry|revision=3.0-750|OS=Windows XP SP3|CPU=Intel e6400 @ 2.13 GHz|GPU=ATI Radeon HD 4850|result=60FPS in most areas, some slowdown (50-55FPS) in crowded screens. OpenGL gives ~5FPS better than D3D9 on Windows XP. 1x Native, AA off, 1xAF, V-Sync On.|tester=Zamzummin}} | ||
{{testing/entry|revision=3.0-776|OS=Linux elementary OS|CPU=Intel Core i3- | {{testing/entry|revision=3.0-776|OS=Linux elementary OS|CPU=Intel Core i3-330M @ 2.13 GHz|GPU=NVIDIA GeForce GT 330m|result=Sometimes slow at random locations. Otherwise everything perfect.|tester=Krummer}} | ||
{{testing/entry|revision=3.5-556|OS=Windows 8|CPU=Intel Core i5-2310 @ 2.9 GHz|GPU=NVIDIA GeForce 9800 GT|result=Runs 100% perfect so far. [ | {{testing/entry|revision=3.5-556|OS=Windows 8|CPU=Intel Core i5-2310 @ 2.9 GHz|GPU=NVIDIA GeForce 9800 GT|result=Runs 100% perfect so far. [https://www.youtube.com/watch?v=ytT_OYiyt40 Muramasa The Demon Blade - Dolphin 3.5 Rev. 556]|tester=WWSNK}} | ||
{{testing/entry|revision=3.5-663|OS=Windows XP|CPU=Pentium 4HT NorthWood @ 3.05 GHz|GPU=ATI Radeon HD 3450|result=Looking playable. Complete 1 level. Get 55-40% of speed in game. Audio is working OK, no big problems detected.|tester=†.fl.l).}} | {{testing/entry|revision=3.5-663|OS=Windows XP|CPU=Pentium 4HT NorthWood @ 3.05 GHz|GPU=ATI Radeon HD 3450|result=Looking playable. Complete 1 level. Get 55-40% of speed in game. Audio is working OK, no big problems detected.|tester=†.fl.l).}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=ATI Radeon HD 7850|result=Set Texture Cache Accuracy to "Fast" and enable Progressive Scan. No other issues to report.|tester=Porkchop7}} | {{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=ATI Radeon HD 7850|result=Set Texture Cache Accuracy to "Fast" and enable Progressive Scan. No other issues to report.|tester=Porkchop7}} |