Red Steel: Difference between revisions

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|developer = Ubisoft Paris
|developer = Ubisoft Paris
|publisher = Ubisoft
|publisher = Ubisoft
|series    = ''Red Steel''
|series    = Red Steel
|released  = {{vgrelease|NA=November 19, 2006}}{{vgrelease|AUS=December 7, 2006}}{{vgrelease|EU=December 8, 2006}}{{vgrelease|JP=December 2, 2006}}
|released  = {{vgrelease|NA=November 19, 2006}}{{vgrelease|JP=December 2, 2006|AUS=December 7, 2006|EU|December 8, 2006}}
|genre    = First-person shooter
|genre    = First-person shooter
|modes    = Single-player, Multiplayer (4)
|modes    = Single-player, Multiplayer (4)
|input    = Wii Remote + Nunchuk
|input    = Wii Remote + Nunchuk
|forumlink = http://forums.dolphin-emu.org/Thread-wii-red-steel--25973
|forumlink = https://forums.dolphin-emu.org/Thread-wii-red-steel--25973
}}
}}


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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== <s>Severe Audio Issues</s> ===
=== <s>Severe Audio Issues</s> ===
The game will softlock any time dialogue with characters begins; as this is the first thing that happens in the tutorial, it's not possible to get in game unless a [https://www.youtube.com/redirect?q=https%3A%2F%2Fwww.dropbox.com%2Fs%2F2wc64w19817slnj%2Fred_steel_save.zip%3Fdl%3D0&redir_token=k6L4mo_WewXduJVSJP8bbdl79Wp8MTQzNTM0MTA0M0AxNDM1MjU0NjQz save state] from a real Wii is used that will place you beyond the tutorial. Even if the player manages to avoid the first softlock, ambient sounds, voices, etc. are missing, and talking to someone will make the game softlock once again.
The game will softlock any time dialogue with characters begins; as this is the first thing that happens in the tutorial, it's not possible to get in game unless a [https://www.youtube.com/redirect?q=https%3A%2F%2Fwww.dropbox.com%2Fs%2F2wc64w19817slnj%2Fred_steel_save.zip%3Fdl%3D0&redir_token=k6L4mo_WewXduJVSJP8bbdl79Wp8MTQzNTM0MTA0M0AxNDM1MjU0NjQz save state] from a real Wii is used that will place you beyond the tutorial. Even if the player manages to avoid the first softlock, ambient sounds, voices, etc. are missing, and talking to someone will make the game softlock once again.


This was caused by a [[Audio Emulation|DSP]] issue that affected both DSP HLE and LLE. It has been fixed by {{revision|5.0-5395}}.
This was caused by a [[Audio Emulation|DSP]] issue that affected both DSP HLE and LLE. It has been fixed by {{revision|5.0-5395}}.
}}}}


}}}}
== Enhancements ==
=== 60 FPS ===
<pre>
$60fps [Nick Reynolds]
0430DE4C 60000000
</pre>


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
}}
}}
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-4057|OS=Windows 7|CPU=Intel Core i5-2500K|GPU=AMD Radeon HD 6950|result=Game freezes when first cutscene starts.|tester=Enverex}}
{{testing/entry|revision=4.0-4057|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3 GHz|GPU=AMD Radeon HD 6950|result=Game freezes when first cutscene starts.|tester=Enverex}}
{{testing/entry|revision=4.0-6974|OS=Windows 8.1|CPU=Intel Core i5-3470|GPU=NVIDIA GeForce GTX 760|result=Game freezes in story mode on the first cutscene. Multiplayer works fine.|tester=zaozabot}}
{{testing/entry|revision=4.0-6974|OS=Windows 8.1|CPU=Intel Core i5-3470 @ 4.0 GHz|GPU=NVIDIA GeForce GTX 760|result=Game freezes in story mode on the first cutscene. Multiplayer works fine.|tester=zaozabot}}
{{testing/entry|revision=5.0-5395|OS=Windows 10|CPU=Intel Core i5-3570K|GPU=NVIDIA GeForce GTX 760|result=Perfect|tester=JMC4789}}
{{testing/entry|revision=5.0-5395|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=NVIDIA GeForce GTX 760|result=Perfect|tester=JMC4789}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
{{VideoGallery
|vid1=rwqt_Ypf528|cap1=Red Steel finally somewhat Playable on Dolphin (March 6th, 2015) (Details in Description)  
|vid1=bysm6TkDW7Y|cap1=Dolphin Emulator 4.0.2 - Red Steel (1080p HD) - Nintendo Wii
|vid2=bysm6TkDW7Y|cap2=Dolphin Emulator 4.0.2 - Red Steel (1080p HD) - Nintendo Wii
|vid2=rwqt_Ypf528|cap2=Red Steel finally somewhat Playable on Dolphin (March 6th, 2015) (Details in Description) (1080p)
|vid3=RDQOqRyeq3M|cap3=Red Steel Gameplay on Wii
|vid3=6ToUq0vXdBU|cap3=Red Steel now fully playable (2160p60. 5.0-5395+)
|vid4=khvbzJxyS4o|cap4=Dolphin 5.0-5410 - Red Steel Gameplay (1080p60)
|vid5=dK7cfRsQpv0|cap5=Red Steel (4K / 2160p) - Dolphin Emulator 5.0-16009 - Nintendo Wii
}}
}}
[[Category:Wii games]]
[[Category:Wii games]]
[[Category: Ships with debugging symbols‎]]