Red Steel: Difference between revisions

462 bytes added ,  6 February 2013
Infobox, description
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(Infobox, description)
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{{Infobox VG
{{Infobox VG
|image= [[File:Redsteel_wii.png]]
|image     = [[File:Redsteel_wii.png]]
|developer=Ubisoft Paris
|developer = Ubisoft Paris
|publisher=Ubisoft
|publisher = Ubisoft
|series=''Red Steel''
|series   = ''Red Steel''
|released=November 19, 2006
|released = {{vgrelease|NA=November 19, 2006}}{{vgrelease|AUS=December 7, 2006}}{{vgrelease|EU=December 8, 2006}}{{vgrelease|JP=December 2, 2006}}
|genre=First-person shooter
|genre     = First-person shooter
|modes=Single-player, Multiplayer
|modes     = Single-player, Multiplayer
|input=Wii Remote, Nunchuk
|input     = Wii Remote + Nunchuk
|forumlink = http://forums.dolphin-emu.org/Thread-wii-red-steel--25973
|forumlink = http://forums.dolphin-emu.org/Thread-wii-red-steel--25973
}}
}}


'''''Red Steel''''' is a first person shooter video game published by Ubisoft for Nintendo's Wii console. It was developed by the Ubisoft Paris studio and was unveiled in the May 2006 issue of ''Game Informer''. It was released on November 19, 2006 in North America, the date of the first Wii launch. It has spawned a sequel, Red Steel 2, which was released in March 23, 2010.
'''''Red Steel''''' is a first person shooter video game developed by Ubisoft Paris and published by Ubisoft for Nintendo's [[Wii]] console. It has spawned a sequel, [[Red Steel 2]].
 
The game takes advantage of Wii's motion-sensitive controller, along with the Nunchuk attachment, to control a katana and a firearm. The on-screen gun hand points the gun in the same direction as the Wiimote is pointing. Players can push objects to use them as cover by pushing the controller forward. Shaking the Nunchuk attachment or pressing "right" on the D-Pad reloads the gun. The player can also throw grenades underhand or overhand, by moving the Nunchuk as though it were the actual grenade.


== Problems ==
== Problems ==
=== NAND Dump ===
=== NAND Dump ===
Although dolphin throws error messages about incomplete NAND dump, the game is NOT playable with NAND dump! (After health warning screen, it switches to Disc Channel. If starting the game through the Disc Channel it only shows a black screen.)
Although dolphin throws error messages about incomplete NAND dump, the game is NOT playable with NAND dump! (After health warning screen, it switches to Disc Channel. If starting the game through the Disc Channel it only shows a black screen.)