Sonic Colors: Difference between revisions

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=== Excessively Dark Rendering ===
=== Excessively Dark Rendering ===
When playing the PAL version in 50Hz mode, the game is significantly darker than in 60Hz modes. This occurs on console and is not an issue with Dolphin. To avoid this, use PAL60 mode when playing the PAL version of the game.  
When playing the PAL version in 50Hz mode, the game is significantly darker than in 60Hz modes. This occurs on console and is not an issue with Dolphin. To avoid this, use PAL60 mode when playing the PAL version of the game.


{{image|Sonic Colors Dark Rendering Bug.png|50Hz mode.}} {{image|Sonic Colors Dark Rendering Bug Normal.png|60Hz mode.|br}}
{{image|Sonic Colors Dark Rendering Bug.png|50Hz mode.}} {{image|Sonic Colors Dark Rendering Bug Normal.png|60Hz mode.|br}}
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{{testing/entry|revision=7027|OS=Windows 7|CPU=Intel Core 2 Duo @ 2.93 GHz|GPU=ATI Radeon HD 4550|result=20-28FPS (75%-98%), Perfect game play. With No Problem|tester=}}
{{testing/entry|revision=7027|OS=Windows 7|CPU=Intel Core 2 Duo @ 2.93 GHz|GPU=ATI Radeon HD 4550|result=20-28FPS (75%-98%), Perfect game play. With No Problem|tester=}}
{{testing/entry|revision=7045|OS=Windows 7|CPU=Intel Core 2 Quad Q6600|GPU=NVIDIA GeForce 9800 GT|result=DirectX11: 15-20FPS|tester=}}
{{testing/entry|revision=7045|OS=Windows 7|CPU=Intel Core 2 Quad Q6600|GPU=NVIDIA GeForce 9800 GT|result=DirectX11: 15-20FPS|tester=}}
{{testing/entry|revision=7128|OS=Windows XP|CPU=AMD Phenom II X2 @ 3.50 GHz|GPU=ATI Radeon HD 4650|result=25-30FPS (80%-100%), Perfect game play.|tester=}}  
{{testing/entry|revision=7128|OS=Windows XP|CPU=AMD Phenom II X2 @ 3.50 GHz|GPU=ATI Radeon HD 4650|result=25-30FPS (80%-100%), Perfect game play.|tester=}}
{{testing/entry|revision=7259|OS=Windows 7|CPU=Intel Core i5-760 @ 2.8 GHz|GPU=NVIDIA GeForce GTX 470|result=DirectX9: Locked at 30FPS, perfect game play & sound. (1920x1080)|tester=Louie82Y}}
{{testing/entry|revision=7259|OS=Windows 7|CPU=Intel Core i5-760 @ 2.8 GHz|GPU=NVIDIA GeForce GTX 470|result=DirectX9: Locked at 30FPS, perfect game play & sound. (1920x1080)|tester=Louie82Y}}
{{testing/entry|revision=7259|OS=Windows 7|CPU=AMD FX @ 4.5 GHz|GPU=AMD Radeon R9 295X2|result=DirectX11: Super Perfect Gameplay, use this emulator for sonic colors(1920x1080)|tester=Angel X}}
{{testing/entry|revision=7259|OS=Windows 7|CPU=AMD FX @ 4.5 GHz|GPU=AMD Radeon R9 295X2|result=DirectX11: Super Perfect Gameplay, use this emulator for sonic colors(1920x1080)|tester=Angel X}}
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{{testing/entry|revision=7671|OS=Windows 7|CPU=Intel Core i7-860 @ 2.8 GHz|GPU=ATI Radeon HD 4850|result=60FPS in menus and 30FPS in levels with DirectX11 16x Anisotropic Filtering, Scale 4x and Resolution 2560x1440. Deactivate V-Sync, Audio Throttle and uncheck RAM in EFB Copies |tester=TimeWalker}}
{{testing/entry|revision=7671|OS=Windows 7|CPU=Intel Core i7-860 @ 2.8 GHz|GPU=ATI Radeon HD 4850|result=60FPS in menus and 30FPS in levels with DirectX11 16x Anisotropic Filtering, Scale 4x and Resolution 2560x1440. Deactivate V-Sync, Audio Throttle and uncheck RAM in EFB Copies |tester=TimeWalker}}
{{testing/entry|revision=7719|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3 GHz|GPU=AMD Radeon HD 6950|result=Perfect. 30FPS in DX11 with AA Samples 4 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080.|tester=}}
{{testing/entry|revision=7719|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3 GHz|GPU=AMD Radeon HD 6950|result=Perfect. 30FPS in DX11 with AA Samples 4 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080.|tester=}}
{{testing/entry|revision=3.0-363|OS=Windows 7|CPU=Intel Core i5-750|GPU=AMD Radeon HD 6950|result=30FPS in DX9 (AF16x, AA 9XSSAA) , random slowdowns but average is 30FPS,Lock threads to core and OpenMP.|tester=MinorOS}}
{{testing/entry|revision=3.0-363|OS=Windows 7|CPU=Intel Core i5-750|GPU=AMD Radeon HD 6950|result=30FPS in DX9 (AF16x, AA 9XSSAA), random slowdowns but average is 30FPS,Lock threads to core and OpenMP.|tester=MinorOS}}
{{testing/entry|revision=3.0-421|OS=Windows 7|CPU=AMD Phenom II X4 @ 3.825 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=FPS varies between 20-30FPS, no matter what settings or plugin I use. "Skip EFB Access from CPU" seems to help. Guess I need a better processor. The game plays perfectly however.|tester=AgainstYourThought}}
{{testing/entry|revision=3.0-421|OS=Windows 7|CPU=AMD Phenom II X4 @ 3.825 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=FPS varies between 20-30FPS, no matter what settings or plugin I use. "Skip EFB Access from CPU" seems to help. Guess I need a better processor. The game plays perfectly however.|tester=AgainstYourThought}}
{{testing/entry|revision=3.0-458|OS=Mac OS X 10.7.4|CPU=Intel Core i7 @ 2.6 GHz|GPU=NVIDIA GeForce GT 650M|result=Almost rock solid 30FPS, perfect on almost all menus, so much better than I could have dreamed for. For some reason, the only place that lags in the game is... map screen for Tropical Resort. For some reason there the emulator thinks it's running at full speed. Also for some reason loading times are drastically improved compared to the actual console experience. The boost effect glitch occurs if I use fullscreen. UPDATE: I replaced my computer with an identical model (older model developed issues)... and it does NOT work nearly as well as above. Very choppy and at times laggy. Odd and worrying to say the least.|tester=Ac}}
{{testing/entry|revision=3.0-458|OS=Mac OS X 10.7.4|CPU=Intel Core i7 @ 2.6 GHz|GPU=NVIDIA GeForce GT 650M|result=Almost rock solid 30FPS, perfect on almost all menus, so much better than I could have dreamed for. For some reason, the only place that lags in the game is... map screen for Tropical Resort. For some reason there the emulator thinks it's running at full speed. Also for some reason loading times are drastically improved compared to the actual console experience. The boost effect glitch occurs if I use fullscreen. UPDATE: I replaced my computer with an identical model (older model developed issues)... and it does NOT work nearly as well as above. Very choppy and at times laggy. Odd and worrying to say the least.|tester=Ac}}
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{{testing/entry|revision=4.0-4760|OS=Windows 7|CPU=Intel Core i5-540M @ 2.53 GHz|GPU=NVIDIA NVS 5100M|result=Playable, 30-60FPS during stages. Menus at 60FPS. HUD visible. Running at 1x IR, no AF or AA.|tester=}}
{{testing/entry|revision=4.0-4760|OS=Windows 7|CPU=Intel Core i5-540M @ 2.53 GHz|GPU=NVIDIA NVS 5100M|result=Playable, 30-60FPS during stages. Menus at 60FPS. HUD visible. Running at 1x IR, no AF or AA.|tester=}}
{{testing/entry|revision=4.0-5899|OS=Windows 7|CPU=Intel Pentium G3258 @ 3.8 GHz|GPU=NVIDIA GeForce GT 630|result=30/60FPS All the time with these settings: DirectX 11, 4x Anti-alising, 16x AF, 1366x768 Internal Resolution|tester=Quote}}
{{testing/entry|revision=4.0-5899|OS=Windows 7|CPU=Intel Pentium G3258 @ 3.8 GHz|GPU=NVIDIA GeForce GT 630|result=30/60FPS All the time with these settings: DirectX 11, 4x Anti-alising, 16x AF, 1366x768 Internal Resolution|tester=Quote}}
{{testing/entry|revision=5.0-rc-5|OS=Windows 10|CPU=Intel Core i5-2500K @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650 Ti|result=Emulação Perfeita 30FPS Full Speed com OpenGL, 1080p e 3X Resolução Interna e 4x AA, 16x AF  
{{testing/entry|revision=5.0-rc-5|OS=Windows 10|CPU=Intel Core i5-2500K @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650 Ti|result=Emulação Perfeita 30FPS Full Speed com OpenGL, 1080p e 3X Resolução Interna e 4x AA, 16x AF
[https://youtu.be/oYn-qjkrK3k Sonic Colors - Dolphin Perfeito 30 FPS - FULL SPEED]|tester=Willjay_01}}
[https://youtu.be/oYn-qjkrK3k Sonic Colors - Dolphin Perfeito 30 FPS - FULL SPEED]|tester=Willjay_01}}
{{testing/entry|revision=4.0-7005|OS=Windows 8.1|CPU=Intel Core i5-4590|GPU=AMD R9 280|result=30FPS with OpenGL and 3X internal resolution|tester=Mors}}
{{testing/entry|revision=4.0-7005|OS=Windows 8.1|CPU=Intel Core i5-4590|GPU=AMD R9 280|result=30FPS with OpenGL and 3X internal resolution|tester=Mors}}