Virtual SD Card Guide: Difference between revisions

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=== For Netplay ===
=== For Netplay ===
Netplay will eventually desync if anything reads the virtual SD card that is not cloned, regardless of the same size it was created, and identical file/folder structures within its root. To prevent that, '''sd.raw''' must be copied from host's computer to joiners' computers before starting netplay. If the virtual SD card was used offline, the MD5 checksum will change ("Date Accessed" of the files are what's different in virtual SD card), but will not cause desync. The SD card got to be coming from elsewhere or subjected to the files modified within to be "different".
Netplay will eventually desync if anything reads the virtual SD card that is not cloned, regardless of the same size it was created, and identical file/folder structures within its root. To prevent that, '''sd.raw''' must be copied from host's computer to joiners' computers before starting netplay. If the virtual SD card was used offline or online with write block disabled, the MD5 checksum will change ("Date Accessed" of the files are what's different in virtual SD card), but will not cause desync. The SD card got to be coming from elsewhere or subjected to the files modified within to be "different".


For the Wii game launcher app, users on both ends must have the same copies of homebrew app and the game in their game list first, then set the game as default ISO, as mentioned in previous section.
For the Wii game launcher app, users on both ends must have the same copies of homebrew app and the game in their game list first, then set the game as default ISO, as mentioned in previous section.


[[Category:Tutorials]]
[[Category:Tutorials]]
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