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(→D3D Cutscene Rendering Issue: Confirmed fixed last time I went through this.) |
(→Reduce Double Image: This code works better than the projection hack; I can't think of a reason to use the projection hack with this around. We could add this to the INI (not enabled by default) too.) |
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The game utilizes a blur technique as a "focus effect". During normal top-down gameplay, anything in the center of the screen is clear, but the edges are distorted and duplicated. If the camera angle moves down to the character's level, the effect becomes a distance blur. This is not a problem with Dolphin - this is an actual game effect that the developers intended and is present on console. But at the higher resolutions Dolphin is capable of it can be very annoying. | The game utilizes a blur technique as a "focus effect". During normal top-down gameplay, anything in the center of the screen is clear, but the edges are distorted and duplicated. If the camera angle moves down to the character's level, the effect becomes a distance blur. This is not a problem with Dolphin - this is an actual game effect that the developers intended and is present on console. But at the higher resolutions Dolphin is capable of it can be very annoying. | ||
You can add this AR/Gecko Code to completely remove the blur: | |||
==== NTSC-U ==== | ==== NTSC-U ==== |
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