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| == Problems == | | == Problems == |
| {{Problems|{{#vardefineecho:problems| | | {{Problems|{{#vardefineecho:problems| |
| The game uses low-resolution textures, so if you're playing at a higher internal resolution it is recommended to set ArbitraryMipmapDetection = False. Otherwise trees, etc. in the distance will be blurry.
| | {{Problems/Blurry Distant Textures}} |
| }}}} | | }}}} |
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| == Enhancements == | | == Enhancements == |
| === Blurry Distant Textures ===
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| The game uses low-resolution textures, which passing through modern texture-filtering will cause trees, etc. in the distance to be blurry when playing at a higher internal resolutions. Set '''ArbitraryMipmapDetection''' = False to help with this.
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| === 16:9 Widescreen Gecko Code === | | === 16:9 Widescreen Gecko Code === |