Pokémon XD: Gale of Darkness: Difference between revisions

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Don't know when it was set, but the game defaults to safe texture cache accuracy, unlike the demo's.
(Don't know when it was set, but the game defaults to safe texture cache accuracy, unlike the demo's.)
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Dolphin's aspect ratio detection has trouble with this title, particularly in the map, which can cause rapid shifts between 4x3 and 16x9 AR. Set ''Aspect Ratio'' to ''Force 4:3'' to account for this.
Dolphin's aspect ratio detection has trouble with this title, particularly in the map, which can cause rapid shifts between 4x3 and 16x9 AR. Set ''Aspect Ratio'' to ''Force 4:3'' to account for this.


=== Illegible Text ===
=== Crash: Greevil's Henchman and Zook ===
Text is not legible, and may flicker between different corrupt text characters. This can be corrected by enabling Safe Texture Cache. Refer {{issue|10705}}.
When the battle between Mr. Verich's (Greevil) henchman and Zook starts the game crashes. This can be resolved by enabling "Synchronize GPU thread".
 
=== <s>Illegible Text</s> ===
Text is not legible, and may flicker between different corrupt text characters. This can be corrected by enabling Safe Texture Cache. Refer {{issue|10705}}. Fixed since {{revision|5.0-13248}}
{{image|Pokemon XD Text Error.png|Corruption}}
{{image|Pokemon XD Text Error.png|Corruption}}
{{image|Pokemon XD Text Fixed.png|Fixed|br}}
{{image|Pokemon XD Text Fixed.png|Fixed|br}}
=== Crash: Greevil's Henchman and Zook ===
When the battle between Mr. Verich's (Greevil) henchman and Zook starts the game crashes. This can be resolved by enabling "Synchronize GPU thread".


=== <s>Delayed Sound with OpenAL</s> ===
=== <s>Delayed Sound with OpenAL</s> ===
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|aspectratio              = Force 4:3
|aspectratio              = Force 4:3
|aspectrationotes          = Avoid undesirable AR shifts
|aspectrationotes          = Avoid undesirable AR shifts
|accuratetexturecache      = Position 1 (Safe)
|accuratetexturecachenotes = Corrects illegible text
}}
}}


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