Shadow the Hedgehog: Difference between revisions

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A newer, alternate UI-fixed widescreen patch is available for the NTSC-NA release.
A newer, alternate UI-fixed widescreen patch is available for the NTSC-NA release.
To avoid this, you can use patched versions of the GNCP files and gecko code found here instead (NTSC-NA release only):
To avoid this, you can use patched versions of the GNCP files and gecko code found here instead (NTSC-NA release only):
https://github.com/ShadowTheHedgehogHacking/Widescreen-ShadowTH
 
[https://github.com/ShadowTheHedgehogHacking/Widescreen-ShadowTH Widescreen-ShadowTH Patch (NTSC-U only)]


The below codes will result in normally hidden UI being drawn on the screen. Use the above patch instead if compatible with your game.
The below codes will result in normally hidden UI being drawn on the screen. Use the above patch instead if compatible with your game.
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To do this, use your favorite hex editor and patch bytes 4 through 8 to all be 00 in the \sys\bi2.bin file.
To do this, use your favorite hex editor and patch bytes 4 through 8 to all be 00 in the \sys\bi2.bin file.


A demonstration of this can be found in this video[https://youtu.be/gi1V78U28wE].
A demonstration of this can be found [https://youtu.be/gi1V78U28wE in this video].


=== Infinite Rings AR Codes Causes Loop ===
=== Infinite Rings AR Codes Causes Loop ===

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