Sengoku Musou 3 Moushouden: Difference between revisions

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(Copied over SM3M problems from Samurai Warriors 3)
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|released  = {{vgrelease|JP=February 10, 2011}}
|released  = {{vgrelease|JP=February 10, 2011}}
|genre    = Hack and slash, Beat 'em up
|genre    = Hack and slash, Beat 'em up
|modes    = Single-player, Multiplayer, Co-op, Online
|modes    = Single-player, Multiplayer (2), Co-op (2), Online (2)
|input    = Wii Remote + Nunchuk, Classic Controller
|input    = Wii Remote + Nunchuk, Classic Controller, GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-wii-sengoku-musou-3-moushouden
|forumlink = http://forums.dolphin-emu.org/Thread-wii-sengoku-musou-3-moushouden
}}
}}


'''''Sengoku Musou 3 Moushouden''''' is a beat-'em up game, developed by Omega Force and published by Koei, which was released in Japan in 2011. It's an extension to ''Sengoku Musou 3'' ([[Samurai Warriors 3]]).
'''''Sengoku Musou 3 Moushouden''''' offers two-player online and offline co-op with enhanced sharing features. It's an extension to ''Sengoku Musou 3'' ([[Samurai Warriors 3]]). The game also uses a special new game mode that offers players unique control of characters never seen before. This game mode is based on the Famicom game Nazo no Murasamejo (The Mysterious Murasame Castle) inspired by Nintendo video game designer Shigeru Miyamoto.


== Problems ==
== Problems ==
=== Crash ===
=== Crash ===
With Dolphin {{revision|3.5}} the game will crash when you select a Weapon/Horse. The game is playable in {{revision|3.0}} revisions, with Audio Throttle off and Safe Texture Cache enabled.
With Dolphin {{revision|3.5}} the game will crash when you select a Weapon/Horse. The game is playable in {{revision|3.0}} revisions, with Audio Throttle off and Safe Texture Cache enabled.

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