The Legend of Zelda: The Wind Waker: Difference between revisions

Fire effects are fixed. Removed the AR Code comparison image as idiot proofing.
(Fire effects are fixed. Removed the AR Code comparison image as idiot proofing.)
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== Problems ==
== Problems ==
=== Dragon Roost Heat Effect ===
The heat effect in Dragon Roost displays incorrectly, creating odd tears in the screen. Dolphin currently does not have a proper solution for this problem, but there are workarounds.
*The following Action Replay code disable the fullscreen heat effect in the Dragon Roost areas. Be sure in the general config page to enable cheats, otherwise this won't work. Use the code that matches your version.
**NTSC (GZLE01) - '''003F6B2A 00000000'''
**PAL (GZLP01) - '''003FE32A 00000000'''
*The glitches can be fixed by enabling free look and zooming in the camera significantly until the heat effects are behind the camera. This is performed by enabling '''Freelook''' in the Graphics -> Advanced menu, then holding Shift-W to zoom in past the effect. This will effectively fix the heat distortions, and breaks fewer effects in the game than disabling EFB outright; however it can cause other problems such as flickering, and can take some trial and error to position the camera at the ideal spot. Use Shift-R to restore the camera to normal.
See {{Issue|2338}}.
{{image|HeatBlur.GIF|Dragon Roost Cavern heat effect comparison|br|width=399}}
<!-- Nonstandard width was purposeful so this GIF would be legible as a thumbnail. It has the same height as the 4:3 pic below. -->
=== Fire Effect Doubling ===
The fire effect is glitched, resulting in an odd doubling of portions of the screen exposed to the effect. Any place fire is shown on screen will have this problem. Dolphin currently does not have a proper solution for this problem, but there is a workaround.
*Using [http://www.mediafire.com/?lchrfqaidbz6kko this custom texture] for NTSC, the doubling effect can be removed. Extract to "Dolphin\User\Load\Textures". Be sure to check Load Custom Textures in the advanced graphics config & set "Texture Cache Accuracy" to position 1 (Safe). To get this fix to work in other versions, change the GameID for the folder and the texture from "GZL'''E'''01" (NTSC), to "GZL'''P'''01" (PAL) or "GZL'''J'''01" (Japan).
{{image|Windwakerfireglitch.png|Example of the fire effect doubling|br}}


=== Sound Problems ===
=== Sound Problems ===
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FM7X-QJAM-48NGB</pre>
FM7X-QJAM-48NGB</pre>


=== <s>Dragon Roost Heat Effect</s> ===
The heat effect in Dragon Roost displays incorrectly, creating odd tears in the screen. Fixed as of {{revision|4.0-593}}. Older versions of Dolphin can use the workarounds below.
*The following Action Replay code disable the fullscreen heat effect in the Dragon Roost areas. Be sure in the general config page to enable cheats, otherwise this won't work. Use the code that matches your version.
**NTSC (GZLE01) - '''003F6B2A 00000000'''
**PAL (GZLP01) - '''003FE32A 00000000'''
*The glitches can be fixed by enabling free look and zooming in the camera significantly until the heat effects are behind the camera. This is performed by enabling '''Freelook''' in the Graphics -> Advanced menu, then holding Shift-W to zoom in past the effect. This will effectively fix the heat distortions, and breaks fewer effects in the game than disabling EFB outright; however it can cause other problems such as flickering, and can take some trial and error to position the camera at the ideal spot. Use Shift-R to restore the camera to normal.
See {{Issue|2338}}.
=== <s>Fire Effect Doubling</s> ===
The fire effect is glitched, resulting in an odd doubling of portions of the screen exposed to the effect. Fixed as of {{revision|4.0-593}}. Older versions of Dolphin can use the workaround below.
*Using [http://www.mediafire.com/?lchrfqaidbz6kko this custom texture] for NTSC, the doubling effect can be removed. Extract to "Dolphin\User\Load\Textures". Be sure to check Load Custom Textures in the advanced graphics config & set "Texture Cache Accuracy" to position 1 (Safe). To get this fix to work in other versions, change the GameID for the folder and the texture from "GZL'''E'''01" (NTSC), to "GZL'''P'''01" (PAL) or "GZL'''J'''01" (Japan).
{{image|Windwakerfireglitch.png|Example of the fire effect doubling|br}}


=== <s>Flickering Waves</s> ===
=== <s>Flickering Waves</s> ===
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{{VersionCompatibilityVersion|3.5-549|****|Texture flickering issues return (but not as bad)}}
{{VersionCompatibilityVersion|3.5-549|****|Texture flickering issues return (but not as bad)}}
{{VersionCompatibilityVersion|3.5-1344|****|Texture flickering issues fixed by disabling Fast Depth}}
{{VersionCompatibilityVersion|3.5-1344|****|Texture flickering issues fixed by disabling Fast Depth}}
{{VersionCompatibilityVersion|4.0-593|****|Dragon Roost and Fire Doubling issues resolved}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}