Geist: Difference between revisions

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318 bytes added ,  15 September 2014
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{{testing/entry|revision=3.0-693|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4GHz|GPU=AMD Radeon HD 6970|result=Game seems to run great. Tested until end of first cutscene. OpenGL only works in windowed mode. Fullscreen mode crashes on start. Make sure to enable the MMU Speed Hack. Config: DX11, 2xNative, AA:4x, AF:16x, Per-pixel lightning enabled, OpenMP Texture Decoder enabled.|tester=}}
{{testing/entry|revision=3.0-693|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4GHz|GPU=AMD Radeon HD 6970|result=Game seems to run great. Tested until end of first cutscene. OpenGL only works in windowed mode. Fullscreen mode crashes on start. Make sure to enable the MMU Speed Hack. Config: DX11, 2xNative, AA:4x, AF:16x, Per-pixel lightning enabled, OpenMP Texture Decoder enabled.|tester=}}
{{testing/entry|revision=3.0-766|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4GHz|GPU=AMD Radeon HD 6970|result=Game is broken again. Runs very slow. OpenGL seems to be working in Fullscreen mode again though.|tester=}}
{{testing/entry|revision=3.0-766|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4GHz|GPU=AMD Radeon HD 6970|result=Game is broken again. Runs very slow. OpenGL seems to be working in Fullscreen mode again though.|tester=}}
{{testing/entry|revision=4.0-3234|OS=Windows 7 x64|CPU=Intel Core Quad @ 3.2GHz|GPU=Nvidia GTX 750Ti|result=Game is unstable with HLE audio. (Random opcode freezes, and crashes after loading savestates.) With LLE seems to run reasonably well. May benefit from disabling dual core mode if CPU is fast enough.|tester=}}
{{testing/end}}
{{testing/end}}


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