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Progress Continues
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(Testing) |
(→Problems: Moved resolved to bottom. Purged "see the videos below" unclear which it means. Unclear on what the "Announcement of a Battle" bug is, is the cracking not shown without EFB:RAM?) |
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== Problems == | == Problems == | ||
=== Announcement of a Battle === | |||
=== Announcement of a | |||
Before each triggering of a battle, the screen turns black then it cracks (correctly) and the fight starts. | Before each triggering of a battle, the screen turns black then it cracks (correctly) and the fight starts. | ||
The problem can be corrected if EFB copies | The problem can be corrected if EFB copies RAM is selected. | ||
=== Audio Lag === | === Audio Lag === | ||
If Idle Skipping is enabled, audio may lag in cutscenes (Dolphin {{revision|4.0}}). | If Idle Skipping is enabled, audio may lag in cutscenes (Dolphin {{revision|4.0}}). | ||
=== <s>Over-Bright Characters</s> === | |||
In some areas of the game characters may become overly bright/pastel, corrected with {{revision|3.5-316}}. | |||
{{image|Tales of Symphonia-Dawn of the New World Over-bright Characters.jpg|Overly bright/pastel characters|br}} | |||
== Configuration == | == Configuration == |