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(Testing. Very good outcome.) |
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== Problems == | == Problems == | ||
===Minor glowing light problem=== | |||
It happen when there a glowing light source. The top half is fine but the bottom get stretch all the way down to the bottom of the screen. | |||
== Configuration == | == Configuration == | ||
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{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}--> | ||
{{VersionCompatibilityVersion|4.0-4061|****|}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4.0-3547|OS=Windows 8.1 x64|CPU=Intel Core i7-4710HQ @ 3.25GHz|GPU=nVidia GeForce GTX 860M|result= Certain cutscenes will seem to freeze when the camera is focused on Spyro and/or Sparx. However, the dialogue will continue going, so the game itself isn't frozen. Scene will return to correct movement when camera focuses on another character. Otherwise, games run perfectly.|tester=Anon}} | {{testing/entry|revision=4.0-3547|OS=Windows 8.1 x64|CPU=Intel Core i7-4710HQ @ 3.25GHz|GPU=nVidia GeForce GTX 860M|result= Certain cutscenes will seem to freeze when the camera is focused on Spyro and/or Sparx. However, the dialogue will continue going, so the game itself isn't frozen. Scene will return to correct movement when camera focuses on another character. Otherwise, games run perfectly.|tester=Anon}} | ||
{{testing/entry|revision=4.0-4061|OS=Windows 8.1 x64|CPU=Intel Core i5-4670K @ 3.4GHz|GPU=nVidia GeForce GTX 460|result=The game plays out very well. Minor bug when there glowing lights but is easily overlook during gameplay.|tester=Drshaw}} | |||
{{testing/end}} | {{testing/end}} | ||
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