Super Smash Bros. Brawl: Difference between revisions

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{{testing/start}}
{{testing/start}}
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{{testing/entry|revision=5923|OS=Windows 7 Pro x64|CPU=Intel i5 760 @ 2.8 GHz|GPU=EVGA Nvidia GTX 660|result=Playing on Direct3D, 1920x1080, 4x native resolution, 8 samples of AA, 16x of AF, Great framerate, entities/sprites sometimes disappear from the screen for a short time (0.5 seconds) then come back; Slight lag when loading new stage; Fighting bosses in SSE "The Great Maze" results in a massive FPS drop and major lag, assuming due to the demanding background. About all I can find from it, everything else works fine!|tester=hankster112}}
{{testing/entry|revision=4341|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G|result=Broken, freeze with the message "Please Insert Super Smash Bros. Game Disc"|tester=Jhonn}}
{{testing/entry|revision=4341|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G|result=Broken, freeze with the message "Please Insert Super Smash Bros. Game Disc"|tester=Jhonn}}
{{testing/entry|revision=4598|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G|result=Broken, freeze with the message "Please Insert Super Smash Bros. Game Disc"|tester=Jhonn}}
{{testing/entry|revision=4598|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G|result=Broken, freeze with the message "Please Insert Super Smash Bros. Game Disc"|tester=Jhonn}}
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{{testing/entry|revision=4.0-2005|OS=Linux (Ubuntu 14.04) x64|CPU=AMD A10-5800K|GPU=AMD Radeon HD 7660D|result=Full Speed! ( 50FPS/50FPS cutscenes don't show correctly for some reason|tester=SimonStreakio}}
{{testing/entry|revision=4.0-2005|OS=Linux (Ubuntu 14.04) x64|CPU=AMD A10-5800K|GPU=AMD Radeon HD 7660D|result=Full Speed! ( 50FPS/50FPS cutscenes don't show correctly for some reason|tester=SimonStreakio}}
{{testing/entry|revision=4.0-2496|OS=Windows 7 x64|CPU=Intel Core i3|GPU=nVidia GeForce 210|result=Full speed except in character select screen where if fall from 50 to 40 or when there are many particles on screen|tester=Flamerion}}
{{testing/entry|revision=4.0-2496|OS=Windows 7 x64|CPU=Intel Core i3|GPU=nVidia GeForce 210|result=Full speed except in character select screen where if fall from 50 to 40 or when there are many particles on screen|tester=Flamerion}}
{{testing/entry|revision=4.0-3532|OS=Windows 7 x64|CPU=Intel Core i7-4770k @ 3.5 GHz|GPU=nVidia GeForce GTX 750 Ti|result=Running OpenGL and OpenAL. Some minor drops here and there but it is almost perfect.|tester=BillyAlt}}
{{testing/entry|revision=4.0-3532|OS=Windows 7 x64|CPU=Intel Core i7-4770K @ 3.5 GHz|GPU=nVidia GeForce GTX 750 Ti|result=Running OpenGL and OpenAL. Some minor drops here and there but it is almost perfect.|tester=BillyAlt}}
{{testing/entry|revision=4.0-4973|OS=Windows 10 x64|CPU=AMD FX 6300 @ 3.8|GPU=AMD Radeon HD R7 240|result=Always near 50FPS without sound, drops to 25FPS with sound, though it doesn't seem to drop so much with XAudio.|tester=Anonymous}}
{{testing/entry|revision=4.0-4973|OS=Windows 10 x64|CPU=AMD FX 6300 @ 3.8 GHz|GPU=AMD Radeon HD R7 240|result=Always near 50FPS without sound, drops to 25FPS with sound, though it doesn't seem to drop so much with XAudio.|tester=Anonymous}}
{{testing/entry|revision=5923|OS=Windows 7 x64|CPU=Intel Core i5-760 @ 2.8 GHz|GPU=nVidia GeForce GTX 660|result=Playing on Direct3D, 1920x1080, 4x native resolution, 8 samples of AA, 16x of AF, Great framerate, entities/sprites sometimes disappear from the screen for a short time (0.5 seconds) then come back; Slight lag when loading new stage; Fighting bosses in SSE "The Great Maze" results in a massive FPS drop and major lag, assuming due to the demanding background. About all I can find from it, everything else works fine!|tester=hankster112}}
{{testing/end}}
{{testing/end}}