The Legend of Zelda: Twilight Princess (GC): Difference between revisions

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{{testing/entry|revision=4.0-2069|OS=Windows 8.1 x64|CPU=Intel Core-i7 3770K @ 3.9GHz|GPU=AMD Radeon HD 6970|result=Game runs smooth at 2.5X Res @ 4 AA and 16x AF, Must use EFB Copies to RAM with High Accuracy for Minimap to work. DSP LLE Recomp causes random crashes. |tester=Ralstig}}
{{testing/entry|revision=4.0-2069|OS=Windows 8.1 x64|CPU=Intel Core-i7 3770K @ 3.9GHz|GPU=AMD Radeon HD 6970|result=Game runs smooth at 2.5X Res @ 4 AA and 16x AF, Must use EFB Copies to RAM with High Accuracy for Minimap to work. DSP LLE Recomp causes random crashes. |tester=Ralstig}}
{{testing/entry|revision=4.0-4889|OS= Windows 7 x64|CPU=Intel Core i7-4710|GPU=nVidia GeForce GTX 860M|result=The game ran great all the way through to the end. Some slight audio imperfections in a handful of tracks because of HLE. The game was completed in 2x native resolution with everything else set to default.|tester=ANDY}}
{{testing/entry|revision=4.0-4889|OS= Windows 7 x64|CPU=Intel Core i7-4710|GPU=nVidia GeForce GTX 860M|result=The game ran great all the way through to the end. Some slight audio imperfections in a handful of tracks because of HLE. The game was completed in 2x native resolution with everything else set to default.|tester=ANDY}}
{{testing/entry|revision=4.0|OS= Windows 7 x64|CPU=Intel Core i7-4770K @ 3.5GHz|GPU=AMD Radeon R9 270X|result=Playable in nearly all parts of the game at 4x Internal Resolution, 16x Anti-Aliasing and Anisotropic Filtering off. The main areas of slowdown are Gerudo Desert, (27-28fps), Faron Woods (28-30fps) and Hyrule Field (17-19fps). When first exploring Hyrule Field, the game runs full speed, but by the end of the game (full field map explored) the framerate is dropped significantly. All of these framerates were achieved also while recording with Fraps for my Let's Play (https://www.youtube.com/watch?v=H9VChIRI-vA).|tester=ImAFutureGuitarHero}}
{{testing/end}}
{{testing/end}}