Pikmin 2 (GC)

Pikmin 2, the sequel to Pikmin is a real-time strategy video game, and improves on it's predecessor with a 2-player mode, two new types of pikmin and a pikmin-esque creature "Bulbmin", and removal of the time limit. Pikmin 2 is widely considered an improvement over the previous title, receiving universal acclaim from reviewers. Pikmin 2 was re-released for the Wii as part of the New Play Control! series in Europe, Australia, and Japan in 2009, and North America in 2012.

Stuck At Nintendo Screen
If Pikmin 2 goes into Nintendo screen and goes no further. Try resizing screen from full screen to regular screen, most of the times it should work. Or Click DSP in the toolbar, under Back End Settings, choose 'No audio output'. After going to main screen, save the state. Re-enable the sound and reset the game. From here on just reload the state quickly from the intro screen.

Alternatively, close the window and try again until it runs correctly - usually takes between 2-7 tries.

Audio Issues
The music in some parts of the game can be buggy and sometimes there can be no music at all (during the title screen and when viewing a days report, for instance). General sounds like controlling your Pikmin around with the C-stick can also be buggy. To fix all this simply use DSP LLE recompiler, and with Pikmin 2 being a fairly easy game to run, your performance should not be affected much.

Graphic Issues
Sometimes when running on older PC's, a "Failed to compile pixel shader" error pops up. The reason may be because the pc has a bad type of pixel shader or other reasons.