The Legend of Zelda: Twilight Princess (Wii)

The Legend of Zelda: Twilight Princess is an action-adventure game developed by Nintendo Entertainment Analysis and Development, and published by Nintendo for the GameCube and Wii video game consoles. It is the thirteenth installment in The Legend of Zelda series. Originally planned for release in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game and add more content. The Wii version was released alongside the Wii console on November 19, 2006, in North America, and in December 2006 in Japan, Europe, and Australia. This made Twilight Princess the first Zelda game released at the launch of a Nintendo console. The GameCube version was released in December 2006, and was the last Nintendo-published game for the console. During early development, Nintendo referred to Twilight Princess as The Wind Waker 2. As development progressed, Nintendo announced a new title, Twilight Princess, during the Electronic Entertainment Expo (E3) in 2005.

The Wii version is identical to the GameCube version, but is mirrored by design; ie. what is left on the world map in the GC version is right on the wii. It also uses the Wii remote and supports widescreen.

Hyrule Field Slowdowns
The game suffers from massive slowdowns in Hyrule Filed after beating the 2nd temple.

Inverted Aiming
Wiimote aiming is inverted, which can be corrected by disabling the "Bloom Projection" hack.

Misaligned Aiming
Aiming may be misaligned when using the DirectX plug-in and an emulated pointer, refer.

Mini Map
The map stayed only a minimap colored square in the middle of your screen on DirectX 11, just disable it by pressing 2 or use the DirectX 9 Plugin.

Bloom Projection Hack
The "Bloom Projection" hack can cause inverted Wiimote issues.

Testing

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Gameplay Videos

 * The Legend of Zelda Twilight Princess Dolphin Wii Full Speed