Sonic Colors

Sonic Colors

EFB scale
There are some graphical problems in all plugins when using EFB scale. To solve this, set EFB scale to 1x. However, image quality will be blurry due to the lower internal resolution. In and beyond, the EFB scale problems are almost unnoticeable.

Odd Spring Textures
In OpenGL, springs appear with weird textures, even when turning on Safe Texture cache (though, when turned on, it TEMPORARILY solves the texture problem).

Low Performance Crash
If running the game with low performance computer with low FPS and slow emulation speed, the game will crash after Sega title cutscene. You can use "accurate v-beam emulation" to help with this.

Music Desync
Music desynchronization may occur between normal music and boosting music if having slow computer

OpenGL Startup Screen Hang
In OpenGL, the game may hang after the SEGA logo if you have EFB Copies enabled at game startup. Disabling EFB copies resolves the issue. However, EFB copies need to be enabled for proper emulation. Disable EFB copies when starting, and re-enable after the main menu appears.

Testing

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Gameplay Videos

 * Sonic Colors On Dolphin
 * Sonic Colors - Planet Wisp Act 5 (1080p)
 * Sonic Colors - (Wii)Dolphin x64 Rev 7251 sonic colors Full HD
 * sonic colors gameplay commentary dolphin emulator