House of the Dead: Overkill

The House of the Dead: Overkill charges you with mowing down waves of infected, blood-thirsty zombies in a last-ditch effort to survive Bayou City and uncover the horrific truth behind the origins of the House of the Dead.

Survival horror as it's never been seen before! A pulp-style take on the classic Sega light-gun shooter series. Back when the famous Agent G was still fresh out of the academy, he teamed up with hard-boiled bad-ass Agent Washington to investigate stories of mysterious disappearances in small-town Louisiana. Little did they know what blood-soaked mutant horror would await them in the streets and swamps of Bayou City.

Story Mode Broken
With revision, and likely others, an error occurs after selecting story mode:

Line:294 File: VertexShaderGen.cpp Time: 06:15:30 Ignore or continue?

Pressing continue shows same error, while choosing ignore crashes Dolphin.

Double Images
If you experience double images while playing, uncheck "Ignore Format Changes" and check "External Frame Buffer Virtual" under Hacks in the Graphics options. Tested on version.

Anti-aliasing Blur
With Dolphin through, if using Direct3D11, enabling anti-aliasing will cause the menus to have a blur effect during transitions.