The Legend of Zelda: Twilight Princess (GC)

The Legend of Zelda: Twilight Princess is an action-adventure game developed by Nintendo Entertainment Analysis and Development, and published by Nintendo for the GameCube and Wii video game consoles. It is the thirteenth installment in The Legend of Zelda series. Originally planned for release in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game and add more content. The Wii version was released alongside the Wii console on November 19, 2006, in North America, and in December 2006 in Japan, Europe, and Australia. This made Twilight Princess the first Zelda game released at the launch of a Nintendo console. The GameCube version was released in December 2006, and was the last Nintendo-published game for the console. During early development, Nintendo referred to Twilight Princess as The Wind Waker 2. As development progressed, Nintendo announced a new title, Twilight Princess, during the Electronic Entertainment Expo (E3) in 2005.

Sound issues
To reduce the number of sound issues:
 * 1) visit this thread
 * 2) download a patched version of the DSP-HLE plug-in
 * 3) backup your original Plugin_DSP_HLE.dll file
 * 4) replace it with the one you just downloaded

This will help, but audio issues still exist. Note: The patched plug-in may break sound in many games that work with the original plug-in.

The quarter of the screen blurred with EFB to RAM

 * Use EFB to texture and scaled EFB copy to fix

Map issues with EFB to texture

 * Use EFB to RAM to fix this

Screwed up grass

 * To fix this use or newer.

Hyrule Field Slow Down

 * Over time in the game Hyrule Field becomes progressively slower, refer . Extensive discussion of the issue has occured on the Dolphin forums.

No rays of light
If using DX9 plug-in, uncheck "16x anisotropic filtering" option in Enhancements tab. If using OpenGL plug-in, set "Anisotropic filter" to 1x in General tab.

Gameplay Videos

 * Zelda Twilight Princess running in Dolphin R4911