Paper Mario: The Thousand-Year Door

Paper Mario: The Thousand-Year Door, released in Japan as Paper Mario RPG, is a console role-playing game developed by Intelligent Systems and published by Nintendo for the Nintendo GameCube. The Thousand-Year Door is the fourth Mario RPG and the second in the Paper Mario series.

Requires Bounding Box
A large portion of this game requires bounding box emulation. Without bounding box emulation, there will be graphical errors, crashes, and other issues throughout the game. It is not recommended to ever disable bounding box emulation while playing this game; Dolphin will enable it by default.

Bounding Box Slowdown on NVIDIA Cards
NVIDIA cards are abnormally slow during bounding box effects even at very low internal resolutions when using D3D11. They get dramatically slower as the internal resolutions increase, even though comparable AMD graphics cards suffer no slowdown at all. This is due to Dolphin hitting a slow path on those graphics cards. It is recommended that supported NVIDIA users use or OpenGL backends when playing games that require Bounding Box emulation to avoid that.

Problems
{{Problems|{{#vardefineecho:problems|

Merluvee Next Path
Asking Merluvee to tell you the next path will freeze the game, currently there is no solution.

Glitched Transitions
Most transition effects will show only garbage. EFB Copies to Texture Only prevents this, and is set by default for this title.


 * Note: In some cases the game will actually crash if you have EFB Copies to Texture Only enabled.

Problems When Using Older Graphics Cards
Bounding Box emulation requires GPU-specific features that are not present on older GPUs (older than 3rd quarter 2012). As such, graphics cards without Direct3D 11 or OpenGL 4.3 support are no longer supported. In essence, only computers with GPUs: NVIDIA GeForce 400 series and newer, AMD/ATI Radeon HD 5000 series and newer, and Broadwell integrated GPUs (Intel HD Graphics 5300+) are supported by Dolphin for games requiring certain bounding box implementations. Additionally, OS X cannot be used, because no GPU drivers for OS X support the required features as of July 2016.

Using newer revisions with unsupported GPUs or drivers will lead to graphical glitches and softlocks. If game-breaking bugs are experienced, use revision or lower as a workaround. For more information, refer to, ,.

Fixed in for the OpenGL backend. }}}}

HD Texture Pack
There is a work-in-progress high definition texture modification for The Thousand Year Door on the Dolphin forums.

16:9 Aspect Ratio Fix
The built-in Widescreen Hack causes clipping issues. The following codes work as a replacement, causing less issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.

AR Code Fix
This code does not speed up the game in the Shhwonk Fortress. NTSC-J: 044195F8 3FE38E39

NTSC-U: 0441F6D8 3FE38E39

PAL: 0442C158 3FE38E39

Centered HUD
NTSC-J: C202ECEC 00000003 3DC08042 3DE03FD8 91EE95F8 4E800020 60000000 00000000 04193838 4E800020 C200F354 00000004 3DE08081 3DC0402B 61CE12A2 91CF65BC 60000000 387D015C 60000000 00000000 C200F35C 00000004 3DE08081 3DC04063 61CEE8D3 91CF65BC 60000000 7FC3F378 60000000 00000000

NTSC-U: C202F310 00000003 3DC08042 3DE03FD8 91EEF6D8 4E800020 60000000 00000000 04199598 4E800020 C200F500 00000004 3DE08082 3DC0402B 61CE12A2 91CFA1BC 60000000 387D015C 60000000 00000000 C200F508 00000004 3DE08082 3DC04063 61CEE8D3 91CFA1BC 60000000 7FC3F378 60000000 00000000

PAL: C202F3F8 00000003 3DC08043 3DE03FD8 91EEC158 4E800020 60000000 00000000 0419B274 4E800020 C200F6C4 00000004 3DE08086 3DC0402B 61CE12A2 91CFB0DC 60000000 387D015C 60000000 00000000 C200F6CC 00000004 3DE08086 3DC04063 61CEE8D3 91CFB0DC 60000000 7FC3F378 60000000 00000000

Stretched HUD
This code also speeds up the emulator in the Shhwonk Fortress. NTSC-J: C202ECEC 00000003 3DC08042 3DE03FD8 91EE95F8 4E800020 60000000 00000000 04193838 4E800020

NTSC-U: C202F310 00000003 3DC08042 3DE03FD8 91EEF6D8 4E800020 60000000 00000000 04199598 4E800020

PAL: C202F3F8 00000003 3DC08043 3DE03FD8 91EEC158 4E800020 60000000 00000000 0419B274 4E800020

Centered HUD, some letterboxing
This code also speeds up the emulator in the Shhwonk Fortress. NTSC-J: 04193838 4E800020 044195F8 3FE38E39

NTSC-U: 04199598 4E800020 0441F6D8 3FE38E39

PAL: 0419B274 4E800020 0442C158 3FE38E39