007: Nightfire

007: NightFire is a first-person shooter video game featuring the character of the British secret agent James Bond and a sequel to Agent Under Fire, published by Electronic Arts in 2002. NightFire was developed by Eurocom for the PlayStation 2, Nintendo GameCube, and Xbox video game consoles. Gearbox Software developed the game for Windows using the GoldSRC engine, which Aspyr later re-released for the Mac. The computer versions are substantially different from the console versions, featuring different missions and a modified story line. In 2003 Electronic Arts released NightFire for the Game Boy Advance this time developed by JV Games.

Crashes
On : The game boots alright, and goes into menus even. But on starting New Game, it crashes after the loading screen.

Also, the game crashes shortly after the beginning of mission "Enemies Vanquished" in HLE Sound Emulation. To circumvent this, use LLE Sound Emu but beware this slows down that mission considerably. You could also use the 3.0-844 new ax HLE that avoids the crash. (See )

Lag
On and later (previous versions untested): Single Player lags when looking at characters / when characters are in view. When the code cache clears it fixes itself, just not for long. See "Testing" for the test that brought this up. You can either wait for the code cache to clear itself automatically, or you could force it manually by entering debug mode, pausing the emulation, going to JIT-->Clear JIT Cache,and finally resuming the emulation.

Movies
Movies from missions "Paris Prelude", "Alpine Escape", "Enemies Vanquished", "Deep Descent" and "Island Infiltration" are shown incorrectly with black and white garbage in the top portion of the screen.(See & ). Rest of the movies play correctly including the intro.