Trauma Team

The makers of the acclaimed medical action series Trauma Center blow the genre wide open with Trauma Team, bringing not one, but six exciting and creative gameplay modes! Play as a general surgeon, diagnostician, EMT, orthopedic surgeon, endoscope technician, or forensic examiner. With improved game balance and a completely original approach to story cutscenes, Trauma Team delivers the thrills and drama of the best medical entertainment.

Wii Remote Gestures
Trauma Team utilizes almost all Wii Remote motion controls throughout the game. Because of the difficulty in mapping all these controls onto a traditional controller, a real Wii Remote is recommended for this game. For assistance setting up an emulated Wii Remote, see this.

Skeleton Glitch
In "Demons and Death" mission, during the autopsy, the skull is invisible. As one needs to analyze the skull in order to advance progress seems impossible. If the player clicks on the locations of the skull on the skeleton while not visible the the game can progress. For "Demon and Death" mission, click somewhere on the back and top of the skull.

Incorrect Textures
"Fast Depth Calculation" will cause some textures to show incorrectly (i.e. bone fractures) or not be shown at all (i.e. intubation). Make sure Disable Per-Pixel Depth is not checked. Fixed by.

Remove 4:3 Borders
When the Wii Aspect Ratio is set to 4:3, the game will add black borders to the top & bottom of the screen to remain in 16:9. Trauma Team was designed with 16:9 widescreen in mind, and cannot crop to fit in the 4:3 screen. But one can make Dolphin stretch the image to fill the entire 4:3 screen with the following steps: This method will distort the image, so it is not recommended.
 * Set Aspect Ratio to 16:9 under Wii settings (Config > "Wii" Tab)
 * Set Aspect Ratio to Force 4:3 in Graphics settings (Graphics Config > "General" Tab)