Super Mario Galaxy 2

Super Mario Galaxy 2 is a platforming video game developed by Nintendo for the Wii. It was first announced at E3 2009, and is the sequel to Super Mario Galaxy. It was released in North America on May 23, 2010. The game's levels are galaxies filled with minor planets and worlds. While its gameplay is based on that of its predecessor, the game was updated with gravity effects and new power-ups. It is the fourth original 3D platformer in the Mario series, after Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy.

Freeze After Grand Star Levels
Dolphin will freeze on the completion of Grand Star levels. To prevent this use the Xaudio2 audio backend or LLE.

Framebuffer Errors
Framebuffer errors are occurring with the OpenGL plug-in on:
 * nVidia cards
 * ATI cards with anti-aliasing options enabled

Use the DX9or DX11 plug-in to avoid such.

Music Cuts Out
Background music cuts out after a few minutes of play, as a consequence, it appears that the end credits of the game do not play, making it impossible to create a cleared gamesave. Use the DSP LLE plug-in to correct this.

Frame Limiting
One should use the "Use FPS for Limiting" option for this game.

Testing
{{Test Entry|revision=7671|OS=Windows7 x64|CPU=Intel i7 930 @ 4.0GHz|GPU=nVidia GeForce GTX 470 1280MB|result=Perfect in most areas while using DX11, 60FPS, 720p, Vsync enabled, EFB access enabled, 2x Internal Resolution, 4x Anti Aliasing, 16x Ansiotropic Filtering, music stops after a few minutes while using DSP HLE, game stutters while using DSP LLE.} Sometimes shadows/outlines are not rendered properly.}
 * }

Gameplay Videos

 * Super Mario Galaxy 2 Wii - HD 720p Dolphin
 * Super Mario Galaxy 2 on Dolphin (Wii and gamecube emulator)