Super Mario Sunshine

Super Mario Sunshine is a platform game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan on July 2002, in North America on August 2002, and in Europe and Australia on October 2002. It was the first 3D Mario platformer since the release of Super Mario 64 in 1996. Super Mario Sunshine's successor is Super Mario Galaxy, which was released for the Wii in 2007.

Goo/Oil

 * EFB to Texture is disabled in the GameINI, requiring you to play it in EFB to Ram. If this is changed, goo/oil may behave oddly and be impossible to spray away.
 * The goo/oil may slide across surfaces and erase itself if "Force Texture Filtering" is enabled. If already disabled, turning off "Scaled EFB Copy" can also resolve this.
 * Bubbles in goo are rendered oddly regardless of configuration.

White Water
The water will go white if anisotropic filtering is used. See.

"Scrubbing Sirena Beach" cannot be completed
In revisions between and  the challenge could not be completed, and Super Mario Sunshine couldn't be finished. In builds before the level didn't actually work either but you'd get the Shine without doing anything, so at least it wasn't a game breaker back then.

As of this is no longer an issue when the D3D11 or OpenGL backend is used.