Tales of Symphonia

Tales of Symphonia is a video game first released for the Nintendo GameCube and later for the PlayStation 2 in Japan. It debuted in Japan on August 29, 2003, selling 953,000 copies, in Canada and the United States on July 13, 2004, and in Europe on November 19, 2004. The game received a Japanese-only PlayStation 2 release on September 22, 2004, selling 486,000 copies. It is the fifth mothership title in the Tales RPG series, and was the third game in the series to be officially released in the U.S., and the first to be released in Europe. Tales of Symphonia's characteristic genre name is To Resonate With You RPG. Tales of Symphonia takes place long before Tales of Phantasia (hence a distant prequel). The game sold 118,000 copies during its first two weeks of sales in the U.S. and went on to sell over 1.4 million copies worldwide.

A direct sequel titled Tales of Symphonia: Dawn of the New World was released for Wii.

Music does not play correctly
If you use HLE to play the game, you´ll quickly notice that there are instruments missing in the music that plays. The only solution to fix this problem, at the cost of speed, is to enable DSP LLE.
 * NOTE: Enabling LLE on Thread greatly improves speed if you have a multicore CPU with at least 3 cores.

Cannot push/pull blocks in certain situations
This only happens if you're using a keyboard to play the game. To fix it, hold down the Main Stick Modifier key while moving towards the block to get a prompt to push/pull it. (The Main Stick Modifier key can be configured in the GCPad settings).

Double Image
When you start playing the game, you'll see that the game shows double the image, which is most noticeable on characters and buildings.

To fix this, you have to enable "Custom Projection Hack", which can be found by right-clicking the game in Dolphin, and clicking on "Properties".

Check "Custom Projection Hack" and click on "Settings". Under "Presets" make sure it says "Tales of Symphonia GC".