Spider-Man 2

Spider-Man 2 is the name of several computer and video games based on the Spider-Man universe and particularly the Spider-Man 2 film. It is a follow up to the game Spider-Man and was followed by Spider-Man 3 to promote the release of the third film in 2007. These games were published by Activision for different systems in 2004.

Problems
{{Problems|{{#vardefineecho:problems|

Flickering Skybox
The skybox on this title sometimes flickers /w Dolphin's default settings. Disabling dual core might fix this.

DirectX11
As of the DX11 renderer has problems with depth, causing various graphics glitches that make the game unplayable. Use OGL backend instead. Fixed as of.

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Anti-Aliasing
Using anti-aliasing will not render shadows appropriately.

NA
The below Action Replay code will allow the NA version of the game to run at 60 FPS, and will fall back to 30 FPS during prerendered cutscenes to avoid playing them at double speed.

$60 FPS 084dc82a 00000001 0456c364 00000002 104dc82a 00000001 0456c364 00000001

This code may cause issues with timers in the game. A workaround is to use the below Action Replay code for freezing timers.

$Freeze Timers 042789B0 60000000 042789CC 60000000

Additionally, you may need to experiment with the CPU Clock Settings to actually achieve 60 FPS in the game. Information on modifying the game-specific ini file for CPU Overclocking can be found here.

NA
The below Action Replay code will allow the NA version of the game to run in 16:9 Widescreen.

$16:9 Widescreen 044795A4 3FE38E39

This code is similar to using the widescreen hack, but prevents on-screen culling. It also makes the minimap appear slightly larger.

The code will cause the game to flicker between 4:3 and 16:9 if aspect ratio is set to Auto, so the game should be set to force a 16:9 aspect ratio. Information on modifying the game-specific ini file for forcing the Aspect Ratio can be found here.