Super Smash Bros. Melee

Super Smash Bros. Melee, known in Japan as Dairantō Smash Brothers Deluxe, often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in 2001 (2002 in the PAL region). It is the successor to the 1999 Nintendo 64 game Super Smash Bros., and the predecessor to the 2008 Wii game Super Smash Bros. Brawl. HAL Laboratory developed the game, with Masahiro Sakurai as head of production.

Minor sound glitches
Random, minor sound glitches in and some other builds when using the DSP_HLE plugin. Glitches include the right or left channel cutting out or music stopping, or even occasional crackling. The error is random and rare, and newer builds appear to have it less often. If you must get rid of the glitch use the LLE plugin; but in the latest builds the glitch is extremely rare (once in a few hours of continuous play), it is usually not worth the sacrifice in performance.

Testing

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Gameplay Videos

 * Super Smash Bros Melee Full HD on Dolphin rev 3329 64 bit