Fire Emblem: Radiant Dawn

Fire Emblem: Radiant Dawn is a tactical role-playing game developed by Intelligent Systems and published by Nintendo. It is the tenth Fire Emblem title and the first for the Wii. It was announced for the Wii on May 9, 2006 at the E3 convention, officially released on February 22, 2007 in Japan, and released in North America on November 11, 2007.

Cheats
When cheats are activated, the game may crash after the intro. Solution:Disable cheats, then play the game for about 5 min, then quit the game, enable the cheats again, then play normally. Additionally, due to code offsets in Dolphin, most WiiRD Gecko codes simply don't work until they've been adjusted.

Instability
Dolphin will crash randomly (Something like at least 1 crash for every 2 maps played) while emulating this game, it's usually stable in menus and the base but when playing a map the game will occasionally crash when:
 * Issuing a move or attack order (most frequent)
 * Especially when using a Galdr
 * Transitioning from the field view to the battle/upgrade animation screens
 * Ending turn
 * The AI can also crash the game by the doing any of the above (least frequent)

Work around it by making thorough use of save states between every turn.

Warning:At the beginning of the Third Part, there is a point where a group of Laguz, led by Skrimir, transform. Dolphin always crashes at some point during that scene. To fix the issue, you must set Audio to "DSP LLE".

Freeze while creating a save state
The game randomly freezes while creating a save state.

Character Faces
If Anisotropic Filtering is used with the Direct3D11 back-end, black or purple lines appear around character mouth and eyes. This may also appear in the other backends if Force Texture Filtering is used.

Controls Fix
If you experience mad controls, go to config and set the Gamecube controller to none, but leave the Wii remote as it is.

Audio
If you are having problems with sound errors try setting 'Audio Backend' to 'XAudio2'.