Sonic Colors

Sonic Colors (ソニック カラーズ Sonikku Karāzu in Japan, Sonic Colours in European and Australian markets) is a 2010 platforming game in the Sonic the Hedgehog series. The game has similar gameplay to the 2008 game Sonic Unleashed, using both side-scrolling and third-person perspectives.

Excessively Dark Rendering
When played in PAL50 mode, the game is significantly darker than 60Hz modes. This occurs on console and is not an issue with Dolphin. To avoid, use PAL60 mode when playing the PAL version of the game.

Problems
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Missing Audio
Certain music effects, such as muffled and quieter music in underwater sections and muted music while going though pipes with the Drill wisp, are missing under DSP-HLE. The effects don't play in HLE. Boosting music plays properly though. All music effects work properly under DSP-LLE. Refer.

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60FPS
Enter this as an AR code in the game's configuration settings. This patch will unlock the game's frame rate from 30FPS on actual hardware to 60FPS. It can cause some minor physics issues (nevertheless, the game can still easily be completed). Reaching frame rates >30 FPS may require checking Store EFB Copies To Texture Only and/or increase the Emulated CPU Clock.

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This code will make completing Asteroid Coaster Act 2 difficult at the point shown below. Using Boost should allow getting past.

Known problems

 * Aquarium Park, Act 1: The scripted loop at the beginning of the level bugs out, sometimes sending Sonic out of the stage to his death. To fix this, simply disable the 60FPS patch for that particular section. Save states can be used even when the patch is enabled/disabled.


 * Every level: Noticeable lines appear under Sonic and stay for the whole game. Disabling anti-aliasing fixes this.


 * Tropical Resort, Act 1: If you jump at the right spot, the game will freeze.

HD Texture Pack
Download here