Pikmin (GC)

Pikmin may be small and plantlike, but they can be a space traveler's best friend. Stranded on an unknown planet, Captain Olimar must enlist the help of these native Pikmin to rebuild his spaceship before the life-support system runs out. In the meantime, you'll have to fend off attackers and solve various puzzles. To produce additional multicolored Pikmin you must defeat enemies and carry them back to the Pikmin nests called onions. But beware—watching giant predators gobble your Pikmin might make you angrier than you'd expect.

Problems
{{Problems|{{#vardefineecho:problems|

Sound Bugs
Pikmin has various sound and music issues with DSP HLE, DSP LLE corrects these issues.

Enemy Reel Stuttering
The enemy showcase reel that plays after the credits when you achieve the Happy Ending has minor stuttering with default settings, most noticeable on the scrolling text. Setting Texture Cache Accuracy to Medium resolves the issue.

Hang
Will sometimes hang on a black screen when the day ends. This mostly happens when using save states on that day. Likely resolved sometime before.

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60 FPS
By adding the Action Replay code below, and enabling it, Pikmin will run at 60 FPS.

PAL
$Enable 60Hz Mode [Ralf] K79V-ZGNM-1P58Y 1RG4-CT0E-7TFH8 TRPZ-9Y7Y-45DJJ ZV4V-3CF9-W8MFX 5CCE-WXHF-2B36Y 3K8C-PPBR-A3VUR 88XP-5T26-JMHQ7

16:9 Aspect Ratio Fix
The built-in Widescreen Hack causes clipping and reflection issues. The following Action Replay codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.

NA
$16:9 Widescreen 041FDF40 C3A28300 043E8500 3FE38E39

EU
$16:9 Widescreen 0405A2D8 38A003AC 043ED418 3FE38E39