Sonic Heroes

Sonic Heroes is yet another installment in the Sonic series for the Nintendo GameCube. In Sonic Heroes, three characters (in teams, of which there are 4) travel together at once, each with unique abilities which the player can utilise to defeat enemies or tackle obstacles.

Black Areas
Black areas appear on the screen in-game on all backends. As of, the core problem has been addressed, however problems may still appear if Scaled EFB Copy is active when using an internal resolution above 1x Native. To avoid this error, use 1x Native, or disable Scaled EFB Copies and use 2.5x or 3x Native internal resolution. See and the April Dolphin Progress Report.

Emblem Counter Glitch
When getting a new emblem, the numerical graphic will appear fine at first, but later appear corrupt when the number increases. Setting Texture Cache Accuracy to Safe solves this issue.

Controller Issues
In two player mode, the in-game controls for pressing A, B, X and Y act as if they are set to turbo-mode (holding the button down means the button is repeatedly turned on and off very quickly). This makes gameplay very difficult due to not being able to jump high enough, rapid scrolling through the characters in the team, and so on.

Corrupt Text
Some of the text on the saved data loading screen is corrupt in OpenGL. Use D3D to avoid this bug. Fixed by. See.