Xenoblade Chronicles

Xenoblade Chronicles, known in Japan as Xenoblade (ゼノブレイド, Zenobureido), is a console role-playing game, and the first of the Xeno series to make it to a Nintendo console. Originally not intended to be released in North America, a massive fan movement called Operation Rainfall convinced Nintendo to publish it in more regions.

The game follows a young man named Shulk, who wields the titular Xenoblade – an energy blade called the Monado – against the Mechon in order to ultimately save the world. The game world is designed to give the feeling of freedom and scope to the player; the environment is massive and most of it is available for exploration right from the start. Xenoblade uses a real time battle system, allowing the player to control his movement and attacks at will while party members attack automatically.

"Reading Disc" Screen Taking a Long Time
If Vsync is enabled and External Frame Buffer (XFB) emulation is disabled, the "Reading Disc" screen that is shown while the game is starting will take a long time to finish. This is because the game uses an uncapped framerate during that specific screen. To avoid this issue, you can simply set External Frame Buffer emulation to Virtual or disable Vsync in Dolphin.

Problems
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Missing Screenshots when Saving Game
When saving/loading game, screenshots next to a save file will not show correctly. Disable EFB Copies to Texture Only to fix this.

Texture Flickering
With D3D, the sky in Makna Forest is glitched, as the ocean texture from the above area is flickering through. Use OpenGL or disable Fast Depth Calculation to prevent this from happening.

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HD Textures
See the HD Retexture Project. This project aims to get as many textures converted to HD as possible. There are also packs to replace the button icons with HD versions for the Wii Remote, Classic Controller, Xbox360, and PlayStation with HD tutorials that utilize these buttons. The texture pack has full support for all game disc versions.

4:3 Support/Letterbox Removal
This game was designed for 16:9 only display resulting in black borders to be added on the top and bottom, but using the Gecko codes below will add support for the standard aspect ratio based on the Wii settings.

NTSC-U
C2297740 00000002 806DBDC0 886301C8 60000000 00000000 C244A5DC 00000002 9862FFFF 3803FFFF 60000000 00000000 0444A5E4 38600001 C2350B14 00000004 8A22FFFF 2C110000 4182000C C0A2BEA8 48000008 C0A2BE24 60000000 00000000 C2350BB8 00000006 8A22FFFF 2C110000 40820020 8A220010 2C110001 40820014 C142BE24 3A200000 9A220010 48000008 C142BEA8 00000000 C247FEF0 00000002 3DC04320 91C20000 C3E20000 00000000 C2474A24 00000002 3DC04320 91C20000 C0220000 00000000 C2475FE4 00000002 3DC04320 91C20000 C0220000 00000000 C2485F14 00000002 3DC04320 91C20000 C0220000 00000000 C2485FB0 00000002 3DC04320 91C20000 C0220000 00000000 C2137ACC 00000002 C0C29840 3A200001 9A220010 00000000 C2137AD8 00000009 8A22FFFF 2C110000 40820010 3DC03FAA 61CEAAAB 48000008 3DC03F80 91C20000 C2220000 C0030000 EC110032 D0030000 C003000C EC110032 D003000C 38800001 60000000 00000000 C244E620 00000006 8A22FFFF 2C110000 4082000C 3DC03F40 48000008 3DC03F80 91C20000 C2220000 EC5E0072 EC5100B2 60000000 00000000