User:SierraKomodo

=System Specs=
 * OS: Windows 10, 64-bit
 * CPU: Intel Core i7 4790S @ 3.20 GHz
 * GPU: NVIDIA GeForce GTX 970
 * RAM: 16 GB DDR3 1333 (666 MHz)
 * Game disks are imaged onto a Samsung 850 EVO SSD
 * Dolphin version 4.0-8863

=Default Settings= When testing/playing games, these are the global configuration settings used.

General

 * Backend: OpenGL


 * Fullscreen Resolution: Auto (1920x1080)
 * Aspect Ratio: Auto
 * Vsync: OFF
 * Use Fullscreen: ON

Enhancements

 * Internal Resolution: 3x Native (1920x1584) for 1080p
 * Anti-Aliasing: 8x SSAA
 * Anisotropic Filtering: 16x
 * Post-Processing Effect: FXAA
 * Scaled EFB Copy: ON
 * Force Texture Filtering: OFF
 * Disable Fog: OFF
 * Per-Pixel Lighting: OFF (Has no noticeable effect on my system)
 * Widescreen Hack: OFF

Stereoscopy not used.

Hacks

 * Skip EFB Access from CPU: OFF
 * Ignore Format Changes: ON
 * Store EFB Copies to Texture Only: ON


 * Texture Cache Accuracy: Fast


 * External Fram Buffer Disabled


 * Fast Depth Calculation: ON
 * Disable Bounding Box: ON

Advanced
Everything here is left unchecked

INI Settings
In my test result/notes for games, I include INI settings that I use for that particular game. A full guide on per-game INI configuration can be found here: https://forums.dolphin-emu.org/Thread-unofficial-howto-using-gameini-settings-per-game