Billy Hatcher and the Giant Egg

In this action platformer from the creators of Sonic the Hedgehog, Billy Hatcher and the Giant Egg (ジャイアントエッグ～ビリー・ハッチャーの大冒険～ Jaianto Eggu: Birī Hacchā no Daibouken) puts players in control of the clucky title character, Billy Hatcher, as they try to bring light back to his now darkened home world. To do so, he must free a bunch of elders that are trapped inside golden chicken eggs. The idea is to find these and other eggs and roll them around the sprawling levels, smash enemies and collect fruit until they are ready to hatch, and then hatch them to bring a small, friendly animal into this world. Billy can hatch penguins, seals, and other creatures and command them to help him on his quest.

Problems
{{Problems|{{#vardefineecho:problems|

Missing Letters
Some dialogs may have missing characters if Accurate Texture Cache is not in the Safest position. Refer.

Dark Puddles Not Clearing
In the final level and boss, the dark puddles don't appear to clear if Accurate Texture Cache is not set to Safe. Refer.

}}}}

Widescreen AR Codes
To play properly in 16:9 and eliminate Object pop-in at the edges of the screen during gameplay, before booting the game, use one of the following AR codes..
 * Note: Start Dolphin with these settings - Disable Widescreen Hack in Graphics/Enhancements and set Aspect Ratio to Stretch to Window in Graphics/General.

NTSC-U
$16:9 Widescreen v1 [by gamemasterplc] 041DA97C C3A2EFE4 042CD2C4 3FE38E39 042C6314 00000000 041DA65C C362EFE4 0402BC0C 4E800020
 * Bug - Player and Egg shadow maps go missing with these 3.

$16:9 Widescreen v2 [by gamemasterplc] 0420CDA4 C3A2EFE4 042CD2C4 3FE38E39 042C6314 00000000 041DA65C C362EFE4
 * Note: This stretches the Menus to fill the edges and moves in-game HUD to the edges. (Use as desired)

PAL
$16:9 Aspect Ratio (Widescreen) [Ralf] 2UYX-4YNZ-0BV99 YR40-4GD0-60BBH Y552-8AFW-8DP9M YQPH-N24K-JM4FC ZPE1-NP67-3AXER