Mario Kart: Double Dash‼

Mario Kart: Double Dash‼ is a racing game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube in 2003. The game is the fourth installment in the Mario Kart series, following Mario Kart: Super Circuit from 2001. It was succeeded by the games Mario Kart DS and Mario Kart Wii in 2005 and 2008, respectively, and by the arcade games in the Mario Kart Arcade GP series.

NTSC
16:9 Aspect Ratio (Widescreen) [Ralf] X13Q-QECT-QWED6 K4YW-DWG4-5BNT0 2KW9-RB27-B2WP3

PAL
16:9 Aspect Ratio (Widescreen) [Ralf] 75B5-5P1M-ZY80J C5TX-NFFU-XYU1E 6P0Y-4ENT-V3TC3

Incorrect Volume Compared to Item Roulette
When racing, the item roulette, in comparison to the rest of the sounds heard during a race, may not be the correct volume. Use LLE audio to hear the correct audio output.

Dashing Bug
When dashing for over two seconds, the dash may suddenly stop in the middle of a turn. Disabling Idle Skipping helps, but it doesn't fix the problem entirely. Only occurs in slower system configurations that cannot maintain fullspeed. See. Fixed in unknown revision.

Dark Characters/Karts
In D3D, characters and karts may appear dark at random. Multiplayer increases chances of seeing it, but it can happen anywhere. OpenGL is not affected. See. Fixed as of.

Ghost Desyncs
Ghosts do not follow the track, hitting walls, going off cliffs, and even going the wrong way. There is no known solution at this time. See and. Fixed with.

Music Stops
When using DSP HLE, the music in race is not always played. It only plays the first time in the first race, but then doesn't loop as expected. To fix this, use DSP LLE. Fixed with.