Silent Hill: Shattered Memories

Silent Hill: Shattered Memories marks Silent Hill's debut on the Nintendo Wii where the fear is more real than ever before. Players will be drawn into the mysterious town using the Wii Remote as a flashlight and a cell phone as they search for clues. Shattered Memories promises to be more terrifying than ever. The choices the players make will shape Harry Mason, as well as the people he meets and the places he visits. The enemies evolve as well, taking the form of the player's deepest fears.

Shadow Glitch
When using the D3D backend a shadow glitch is apparent in several textures in-game. This is unrelated to the flashlight issue. Use OpenGL to fix this.

Flashlight
Black lines appear wherever the flashlight points to. Refer to.

Flashlight Direction
If Store EFB Copies to Texture Only is enabled, Harry's flashlight will point off to the side, instead of where the cursor is located. Disabling EFB Copies to Texture Only will fix the issue, but with a significant performance overhead.

Crash After Questionnaire
The emulation crashes after the questionnaire using DirectX. The only workaround for this is to use OpenGL. The last version in which this didn't happen was, but it crashes in newer revisions. This is fixed in the latest builds, but the build that actually fixed it is unknown.