Animal Crossing

Animal Crossing is a video game series developed by Nintendo, in which the player lives his/her own virtual life in a village populated with anthropomorphic animals. The game takes place in real time, reflecting the current time of day and season. The individual games have been widely praised for their uniqueness and innovative nature, which has led to the series becoming one of Nintendo's leading franchises. As of January 2010, over 15,000,000 units of games from the Animal Crossing series have been sold.

Flickering
Shadows and text boxes sometimes flicker when using OpenGL.

Crashing
The PAL release crashes at launch, with error "iCacheJIT: Reading Opcode from 4800008. Please report."

Black Screen
Some revisions experience black screen beyond opening Nintendo logo, audio/music play as normal and a 1px line at bottom of screen is rendered correctly. Using wire-frame mode seems to show things being emulated appropriately. (setting the "Texture Cache" to it's safest settings got it working correctly on .)

These problems might not occur in Revisions from to, nor on new revisions which no longer include Texture Cache adjustments.

Character Limit
When trying to type in name of city or your characters. A max character reached error comes up when only half way through the text. Also may not be able to type anything at the beginning of the name and characters reached would come up (Using Dec 28, 2010).

NES Games
NES Games don't work right, graphic glitches with all graphic modes DirectX 9/11, OpenGL.

Cheats
Cheats codes make the emulator crash, cause of crashes is because the (M) code not supported message.

Graphic Freezing & Blacking Out
When you move a window in front of the game window sometimes it blacks out parts of the screen, you can fix the game by ending emulation by clicking on the [X].

Blinds Effect
After the Nintendo logo at the start of the game, there can sometimes be an odd effect where it seems like you are looking through some window blinds, only in technicolor fashion. This only happens if the External Frame Buffer under Graphics > Hacks is set to Real, so to fix it just change it to Texture.