Super Mario Galaxy

Super Mario Galaxy is a 3D platform game developed and published by Nintendo for the Wii. It was released in Japan on November 1, 2007, the United States on November 12, 2007, Canada on November 14, 2007, Europe on November 16, 2007, Australia on November 27, 2007, South Africa on February 1, 2008 and South Korea on September 4, 2008. It is the third 3D platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine.

The game follows the protagonist, Mario, on a quest to rescue Princess Peach from the game's primary antagonist, Bowser. Levels are galaxies filled with minor planets and worlds, while gameplay is updated with gravity effects and new power-ups.

Super Mario Galaxy was first shown at E3 2006 and enjoyed a high level of pre-release awareness. The game has been hailed by several gaming websites as one of the best video games of all time.

A sequel, Super Mario Galaxy 2, was released in 2010.

Music
Music stops after a few minutes when not using the LLE plug-in. A patch discussed on the forums extends play for longer, but doesn't fully correct the issue.

32-bit Builds Hangs Before Credits
If you are using a 32-bit version of Dolphin the game will hang before the end credits play, refer.

Inverted Reflections
Certain materials that reflect Mario have inverted reflections, refer.

Display List Caching Issues
Using Display List Caching results in a variety of issues, such as odd squares around certain effects, refer.

Improper Shininess
Shiny objects, such as coins and star bits, are not rendered correctly, refer  (fixed in ).

Mario Lacks Eyes
Mario has no eyes when using OpenGL(see picture), please use DX9 in revisions newer than.

Emulate WiiMote on a Xbox 360 controller
The following ini-file (/user/config/profiles/wiimote/Super Mario Galaxy.ini) shows how to emulate the wiimote using a Xbox 360 controller.

 [Profile] Device = XInput/0/Gamepad Buttons/A = Button A Buttons/B = Button B Buttons/- = Back Buttons/+ = Start IR/Up = Right Y+ IR/Down = Right Y- IR/Left = Right X- IR/Right = Right X+ Shake/X = Shoulder L Shake/Y = Shoulder R Shake/Z = Shoulder L&Shoulder R Extension = Nunchuk Nunchuk/Buttons/C = Button Y Nunchuk/Buttons/Z = Button X Nunchuk/Stick/Up = Left Y+ Nunchuk/Stick/Down = Left Y- Nunchuk/Stick/Left = Left X- Nunchuk/Stick/Right = Left X+ Rumble/Motor = Motor L|Motor R Rumble/Motor/Range = 500,000000 D-Pad/Up = Pad N D-Pad/Down = Pad S D-Pad/Left = Pad W D-Pad/Right = Pad E 

This configuration is a little annoying in the menus however it works great during the game.

Testing

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Gameplay Videos

 * Super Mario Galaxy on Dolphin Emulator 720p
 * Super Mario Galaxy on Dolphin (720P) Full Speed