The SpongeBob SquarePants Movie

The SpongeBob SquarePants Movie is a video game based on the film of the same name. It was created on the same engine as SpongeBob SquarePants: Battle for Bikini Bottom.

Problems
{{Problems|{{#vardefineecho:problems|

Echoing Audio Playback Glitch in Freezer Room (Goofy Goober Level)
When you enter a "Freezer" type area (where you will see ice-cream, and ice around) the game will start making all sounds echo. Whenever the player talks (in this case Patrick) the voice will sound choppy/distorted, but once you exit the area then the effect will turn off, and the problem will go away as well. Even while using LLE the issue still persists, I tried it on my GC, but the audio all sounds the way it should. It is also notable that if you break any boxes/breakable objects it will cut off any other audio that is playing at the time (player lines, music, etc).

Here is a recording of the bug, and you'll notice how when I break things the other audio is silenced (briefly).

Invisible Platforms
On the level "Bubble Blowing Baby Hunt", a few raising platforms are invisible. They are still there, so it's possible to pass, however it requires you to jump onto these platforms with little idea as to where they stop, making it easy to fall into the lava below you. This isn't too big a problem, as springs underneath the invisible platforms are still present to show you where the middle of these platforms are.

Some Videos Won't Display
Anything that isn't in-game (meaning that it is just a video within the game) might turn black/blank. To fix this, set 'External Frame Buffer (XFB)' to 'Real'.

}}}}

Ground Glitches
On anything above 1x Anisotropic Filtering makes the ground glitch to rather large see through triangles, although it's not too noticeable and isn't anything to really take away from the gaming experience. On 1x Anisotropic Filtering this glitch is not present. In addition to the former, there is a transparent box in the upper-left hand corner of the screen (using OpenGL will have a small transparent line in place though), and other minor visual problems (flickering objects occasionally).

Fix Red Triangles
This game has graphical glitches with higher internal resolutions including a box in the upper-left and messed up shadows that can be fixed with an AR Code.

NTSC
04232C4C 4E800020

16:9 Aspect Ratio Fix
This game has clipping issues with the widescreen hack that can be fixed with a Gecko Code. The PAL (German) Version of this code was made by Ralf.

NTSC
04232C4C 4E800020 0425AC24 4E800020 C2342FF0 00000002 3DC04100 91C22000 C0822000 00000000 C2353300 00000003 3DC03F40 91C22000 C2222000 EC110032 D0030004 00000000 043C3D84 BF400000 043C3D98 3F400000 C2239644 00000004 3DC03F80 3DE0803C 91CF3D98 3DC0BF80 91CF3D84 38E00000 60000000 00000000 C22396B0 00000004 3DC03F80 3DE0803C 91CF3D98 3DC0BF80 91CF3D84 EC802028 60000000 00000000 C22396B8 00000004 3DC03F40 3DE0803C 91CF3D98 3DC0BF40 91CF3D84 E3E10048 60000000 00000000 C2239650 00000004 3DC03F40 3DE0803C 91CF3D98 3DC0BF40 91CF3D84 8081000C 60000000 00000000 C22399A8 00000004 3DC03F80 3DE0803C 91CF3D98 3DC0BF80 91CF3D84 EC802028 60000000 00000000 C22399B4 00000004 3DC03F40 3DE0803C 91CF3D98 3DC0BF40 91CF3D84 881F9715 60000000 00000000

PAL (German)
C220DBEC 00000002 EC410024 D0410008 60000000 00000000