User talk:Xerxes

Infobox Clean Up
Thanks for looking into the infobox clean up. It would be good if you can also help note/fill in missing GameIDs as you go, see my prior edit related to Cooking Mama: World Kitchen. Kolano (talk) 06:23, 27 November 2016 (CET)


 * Yeah I can do that. Is there anything that has to be done manually for the ID to show up in the infobox, or is simply making the redirect enough and then it'll come up automatically? I'm not too familiar with the GameID system on the wiki. - Xerxes (talk) 06:42, 27 November 2016 (CET)


 * Simply creating the appropriate redirect will show them. The GameIDs page provides some details on how GameIDs work that should help in identifying missing or inappropriate ones. Kolano (talk) 00:48, 28 November 2016 (CET)


 * The Commodore VC revision seems like a reasonable way to resolve the issue there. I had intended to try to revise the handling in the infobox code, but it's been a while now and I'm still unclear when I'd get around to it. Kolano (talk) 15:14, 6 January 2017 (CET)

XYZ Region GameIDs
Here's a DLP to pull the full set of currently registered XYZ region GameIDs...

Kolano (talk) 02:10, 30 November 2016 (CET)

There a way to list this alphabetically so I can keep track of my position easier? I can't do wiki magic lol..

I got it to order by last edit which works too. So nevermind on that one. - Xerxes (talk) 18:29, 30 November 2016 (CET)


 * There's more of these than I expected starting out and I keep finding more. The X is the most common, used to denote different language PAL releases, so noting those has become pretty mechanical. Sometimes it's used instead of P for the only EU release of a title which is nonsense. The Y/Z are much rarer and are always (? nope) used for even more PAL languages; the logic here seems to be avoiding having one giant menu of languages for a standardized European release. I even found a U in there for a retail Wii game, maybe to denote Australia since that game seems to break the mold of AUS release being the exact same disc as the Brit release. When I'm done looking at all of these and have a good deal of the infoboxes looked at, I'll look into other non-WiiWare U IDs. - Xerxes (talk) 08:47, 8 December 2016 (CET)

Publisher ID 28
ID 28 is the JP publisher ID used currently for all four Gamecube Kemco-published titles on the wiki: Egg Mania: Eggstreme Madness, Batman: Dark Tomorrow, Universal Studios Theme Parks Adventure, and Rogue Ops. Sometimes publishers just use different codes in Japan for some reason, and I can buy that, but these IDs are particularly mysterious to me because I can't confirm them, no GameTDB listing at all. They do exist though, they have JP covers and they have redump entries, but since redump uses the four character codes and not the six character I can't check the publisher ID. I trust the IDs that are here in any case because User:DanbSky's contributions from a quick survey are usually correct and sourced, and seem to come from his own collection, which would explain why they don't exist anywhere else (first time they've been documented). But it's probably worth mentioning that I have no way to check if they're correct or not short of tracking down the disc myself. - Xerxes (talk) 12:44, 16 December 2016 (CET)

GameID and GameTDB
Just a quick note regarding GameTDB and GameIDs. They actually provide a nice inventory file /w all their GameIDs in one spot at the top of. It seems to be a bit easier to do searches in. It can also especially be helpful for identifying titles with multiple releases (i.e. different EU language sets), since they tend to be sequential in the listing. Kolano (talk) 18:36, 25 February 2017 (CET)


 * I didn't know about this, that's cool. I'm gunna have to think about how I'll fit this into my workflow. I think the main site and previous/next IDs feature is a bit more useful for this purpose because of the covers and release info, but ctrl-F on a .txt document is obviously way faster than searches through google's api. - Xerxes (talk) 23:04, 25 February 2017 (CET)

EA
^is this EA's fault or ours? I'm assuming the J69 are mistakes. - Xerxes (talk) 03:22, 4 June 2017 (CEST)