Pikmin 2 (Wii)

'New Play Control! Pikmin 2' is the re-release of Pikmin 2 on the Wii as part of the New Play Control! series.

This second game in the Pikmin franchise improves and expands on the real-time fun offered in the first. In Pikmin 2, Captain Olimar returns to the planet he was originally stranded on, to collect trinkets for his failing company to sell back at home. A new two-character play mechanic has been added, which allows players to switch between two spacemen while collecting items. Along with the new playable character, two new Pikmin types have been included-- large hulking purple Pikmin, and small and feisty white Pikmin. Two-player co-op challenge missions and a competitive mode are also available.

Sound Issues
When using DSP HLE, sound effects are distorted and the volume is extremely high. Use DSP LLE to fix these. For a period of time around DSP-HLE did not function at all, and DSP-LLE was required for the game to boot; but that has since been resolved. Some sounds are still not played correctly with HLE, for instance the save sound is too low pitched, refer.

Extremely Slow Cutscenes
When "Skip EFB Access from CPU" is disabled, the in-game cutscenes will be extremely slow (frame rate drops to less than 1 fps) (tested on Dolphin 5.0). Enable this option to fix the problem.