Template talk:Problems/Controller Map Overlap

Task
Every titles listed below to receive Problems/Controller Map Overlap

GameCube controller support may be added to selected titles by mistake, so don't go ahead and add this template to each title blindly. checked all & removed some, ready to apply to all.

Remaining:

A


 * AFL
 * AFL: Game of the Year Edition
 * Arc Rise Fantasia
 * Arcade Shooter: Ilvelo

B


 * Bleach: Versus Crusade
 * Bomberman Blast (Wii)
 * Bomberman Land

C


 * Cars 2
 * Cartoon Network: Punch Time Explosion XL
 * Castle of Shikigami III
 * Cyberbike

D


 * Dance Dance Revolution Disney Grooves
 * Dance Dance Revolution II
 * Dance Party Club Hits
 * Dance Party Pop Hits
 * Data East Arcade Classics
 * Dokapon Kingdom
 * Dragon Ball: Revenge of King Piccolo
 * Dragon Ball Z: Budokai Tenkaichi 2
 * Dragon Ball Z: Budokai Tenkaichi 3
 * Dragon Quest 25 Shuunen Kinen: Famicom & Super Famicom Dragon Quest I-II-III

F


 * FIFA Soccer 09 All-Play
 * FIFA Soccer 10 <-- ?
 * Final Fantasy Crystal Chronicles: Echoes of Time
 * Fire Emblem: Radiant Dawn

G


 * GoldenEye 007
 * Guilty Gear XX ^ Core

J


 * Jikkyō Powerful Major League 2009
 * Jikkyō Powerful Pro Yakyū 15
 * Jikkyō Powerful Pro Yakyū Next
 * Jikkyō Powerful Pro Yakyū Wii
 * Jikkyō Powerful Pro Yakyū Wii Ketteiban

K


 * Katekyō Hitman Reborn! Dream Hyper Battle!
 * Katekyo Hitman Reborn! Kindan no Yami no Delta
 * Kirby's Dream Collection

M


 * MLB Power Pros
 * MLB Power Pros 2008
 * Milestone Shooting Collection 2
 * Mortal Kombat: Armageddon
 * Muramasa: The Demon Blade
 * MySims Collection <-- ?
 * MySims Racing

N


 * NASCAR 2011: The Game
 * NASCAR The Game: Inside Line
 * Naruto: Clash of Ninja Revolution 2
 * Naruto Shippuden: Clash of Ninja Revolution 3
 * Naruto Shippūden: Dragon Blade Chronicles
 * Naruto Shippūden: Gekitō Ninja Taisen! EX
 * Naruto Shippūden: Gekitō Ninja Taisen! EX2
 * Naruto Shippūden: Gekitō Ninja Taisen! EX3
 * Naruto Shippūden: Gekitō Ninja Taisen! Special
 * Need for Speed: Hot Pursuit
 * Need for Speed: Nitro
 * Need for Speed: Undercover

P


 * Phantom Brave: We Meet Again
 * Pitfall: The Big Adventure
 * Puyo Puyo! 15th Anniversary
 * Puyo Puyo 7
 * Puyo Puyo‼ 20th Anniversary

R


 * Resident Evil 4: Wii edition
 * Resident Evil Archives: Resident Evil
 * Resident Evil Archives: Resident Evil Zero
 * Rugby League 3

S


 * SD Gundam Gashapon Wars (Wii)
 * SNK Arcade Classics Vol. 1
 * Samurai Warriors 3
 * Sengoku Musou 3 Moushouden
 * Sin & Punishment: Star Successor
 * Sonic Unleashed
 * Speed Zone
 * SpongeBob's Truth or Square
 * Super Mario All-Stars: 25th Anniversary Edition

T


 * Tatsunoko vs. Capcom: Cross Generation of Heroes
 * Tatsunoko vs. Capcom: Ultimate All-Stars
 * Teenage Mutant Ninja Turtles: Smash-Up
 * The Munchables
 * The Sky Crawlers: Innocent Aces

U


 * Ultimate Shooting Collection

W


 * WWE '12
 * WWE '13
 * WWE All Stars
 * WWE SmackDown vs. Raw 2010
 * WWE SmackDown vs. Raw 2011
 * We Dance
 * Wii Backup Disc

Virtual Console
 * Virtual Console Global Problems

Confused Regarding Rollout
How was this list arrived at, I had explicitly been holding off on deploying these as it seems unclear which titles should get which template. Also it seems some pages now have both templates, but I'm unclear how that can be the case. If the conflict occurs theoretically Wii Remote input is ignored, so it seems it should be impossible for a title to have both issues. Kolano (talk) 07:02, 26 December 2015 (CET)


 * The home button on Wiimote will never be ignored. If someone mapped the home button on certain button that is overlapped with gamecube's button (start button for example), that'd be overlapping problem in all Wii games where gamecube controller will be prioritized over Wiimote. Lucario (talk) 07:10, 26 December 2015 (CET)


 * OK, sorry, that makes sense. And I guess we're adding this on every Wii title with GameCube controller support. What about the conflict issue though? You removed the list from there but it would seem we would still need to test games to see if there are conflicts vs being treated as separate controllers?


 * I was reluctant of adding the conflict problem template to the game pages because it's still up for debate as it's emulated software related unlike this overlap problem template. This template is emulator related info which is exactly what the emu info section wants. If you think that conflict problem template is good addition with this template for some titles then be my guest. Lucario (talk) 08:24, 26 December 2015 (CET)

Virtual Console also?
Should this Problems/Controller Map Overlap be used in all Virtual Console titles as well as some Wii titles that support GCN ctrl? Lucario (talk) 07:16, 29 December 2015 (CET)