Burnout 2: Point of Impact

Burnout 2: Point of Impact is the first sequel to the racing game Burnout and builds upon this strong speed-driven franchise with improved gameplay, new game options and bigger, better and more insane crashes. Players can test their nerves and skills by taking to the air, sliding through corners, and swerving to avoid head-on collisions, while filling their meter to unleash a burst of speed previously exclusive to airplanes. In addition to an offensive driving 101, Burnout 2 features a four-player crash mode, six different locations with 30 stages, realistic weather effects, and 14 cars (plus hidden ones).

Problems
{{Problems|{{#vardefineecho:problems|

Broken Aspect Ratio Detection
Since, the aspect ratio for this title will flicker wildly between 4:3 and 16:9 when in the Select Car screen. This can be worked around by setting aspect ratio to "Force 4:3" or "Force 16:9". See.

Low-Resolution Vehicle Textures
Certain vehicles in-game can render with low resolution textures. This is a bug in the GameCube version of the game. But, Dolphin seems to also have a bug with rendering those affected textures. See. Fixed in.

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Pixel Aspect Gecko code
Stretches the image horizontally by 10% to compensate for the game's incorrect pixel aspect ratio.

NA
$Pixel aspect by pneumatic 061e42be 00000002 02c00000 00000000 061e42ba 00000002 00080000 00000000 061e42fa 00000002 02c00000 00000000 061e42f6 00000002 00080000 00000000 e0000000 80008000

Notes:
 * To set a custom width, modify the 02c0 on lines 2&6 (02c0 = 704px wide)
 * To adjust horizontal position, modify the 08 on lines 4&8 (08 = 8px from left edge)
 * Only for NA game version & Dolphin newer than July 2015 supporting viWidth emulation