Ōkami

Ōkami​ is an action-adventure video game developed by Clover Studio and published by Capcom. It was released for Sony's PlayStation 2 video game console in 2006 in Japan and North America, and 2007 in Europe and Australia. Despite the closure of Clover Studio a few months after the game's initial release, a version for Nintendo's Wii console was developed and produced by Ready at Dawn and Capcom, which was released in North America in April 2008, in Europe in June 2008, and in Japan in October 2009.

Set sometime in classical Japanese history, Ōkami combines several Japanese myths, legends and folklore to tell the story of how the land was saved from darkness by the Shinto sun goddess, named Amaterasu, who took the form of a white wolf. It features a distinct sumi-e-inspired cel-shaded visual style and the Celestial Brush, a gesture-system to perform miracles.

Although it suffered from poor sales, Ōkami earned high acclaim from reviewers and earned, among other awards, the title of IGN's 2006 Game of the Year. The Wii version has earned similar praise though the motion control scheme has received mixed reviews from both critics and gamers. A sequel Ōkamiden: Chiisaki Taiyō has been announced by Capcom for release in 2010 on the Nintendo DS.

OpenGL
OpenGL is broken on and later. It was not fixed by the new OpenGL backend from the GLSL merger in. See and.

Frame Buffer Effect
As part of it's sumi-e style, Ōkami uses some sort of frame buffer effect to add contrast and flatten the image. Unfortunately it doesn't scale with Scaled EFB and looks increasingly worse the higher the resolution becomes, creating pixelated ghosting and a blurred look. There is no known solution. See.
 * The only known workaround is to go back and forth between EFB to Ram and EFB to Texture or disable EFB Copies while the game is running. This will "stick" the effect, and allowed you to move around away from it. However the effect is still there, just frozen, so it has artifacts. Furthermore it is darker and lacks contrast: it is not how the game was meant to look.

Celestial Brush Freeze
Using the Celestial Brush's rejuvenation skill will cause the game to appear frozen; audio and video will both be stuck. If you continue to hold B for 5-30 seconds (depending on your system), it will unfreeze and the brush will work as normal.

Random Freezes With Sound Ending In Loop
There are some random freezes in Windows (specifically Windows 7 x64), but using XAudio2 for the audio back-end seems to lessen the frequency of those.

In Game Menus
Menus off center, refer, added to issue. Fixed as of