User talk:MayImilae

Phantasy Star Online Episode I & II Trial Edition
Why did you rate Phantasy Star Online Episode I & II Trial Edition as one star in the version compatibility? BBA has been supported since before 3.5, and even without it there is a Dummy for getting around this stuff. Are you able to get into the game? - MaJoR (talk) 07:33, 25 February 2013 (CET)


 * No. The game does not work. It requires the modem adapter. The BBA was not available when this game was initially released in Japan. (note that the demo was released a few months before the full version in Japan.) Even then, I think the BBA came out a while later after the game, but was still supported, but I'm not entirely sure about that. Even with the dummy, the game will not boot, just as the screenshot shows. So, no, that game does not work. It would need a modem dummy to function, as reported in this issue: https://code.google.com/p/dolphin-emu/issues/detail?id=6038 Redefined (talk) 09:20, 25 February 2013 (CET)


 * Sorry about that. Didn't see the issue report. - MaJoR (talk) 12:00, 25 February 2013 (CET)

New Page Guide?
Wasn't there a page somewhere that had a "guide" for new pages? A basic template that people could fill out? I seem to remember one, but I can't find it at all. If it does exist, we should put it someplace that we can actually find. - MaJoR (talk) 09:39, 18 November 2012 (CET)

I think your looking for this... Blank Game Page Kolano (talk) 11:12, 18 November 2012 (CET)

That's the one. Thanks. - MaJoR (talk) 11:24, 18 November 2012 (CET)

full-screen caps
Earlier after I set the aspect ratio to force 4:3 while that game is on widescreen and widescreen hack enabled. I noticed there is more top and bottom on the ssbm game. Why not try changing the aspect ratio to force 4:3 and enable widescreen hack and see what happens to the game's screen and post it.--Brandondorf9999 (talk) 07:51, 15 August 2013 (CEST)


 * Irrelevant, this is a compatibility wiki, and the widescreen hack introduces errors. Problem images and screenshots for a game should be in the game's original aspect ratio. There's a few bad apples here and there, granted, but that's a problem to be addressed. - MaJoR (talk) 07:55, 15 August 2013 (CEST)


 * If you use a force 4:3 on a 16:9 wii game, maybe you will notice the top and bottom on the screen. I uploaded some screens so that you can understand which one I'm talking about that's relating to widescreen hack.


 * This is known behavior. The widescreen hack breaks the game's rendering from aspect ratio, allowing any aspect ratio. Set it to stretch to window and you can have a super tall ratio. It still doesn't belong on gamepages though. It's a hack that the emulator does that allows you to make the aspect ratio whatever you want. It affects every game so it doesn't belong on any specific game page, it can cause glitches and weirdness, and it is moving away from the goal of this wiki: helping people get accurate emulation. Butchering the aspect ratio with the widescreen hack is very much not accurate emulation. - MaJoR (talk) 08:27, 15 August 2013 (CEST)


 * Well like the Super Mario Sunshine, that one has a heat wave. I know most games like Super Smash Bros. Melee has very good emulation on widescreen hack. Maybe if there seems to be a bug like that, I can post that to the page if I experience any nonsense bugs like Mario Sunshine or something like that. Also, setting the aspect ratio to 4:3 will be fine for wii games if widescreen is enabled and some game's texture huds would stretch if aspect ratio is changed, but the camera will change.--Brandondorf9999 (talk) 08:40, 15 August 2013 (CEST)


 * As outlined on the Wiki Conventions, we do not include problems with the widescreen hack. It's a hack: a feature that is foreign to the system and subtracts from emulator accuracy. And it has tons of problems. We'd have a problem revolving it on every single page. So it is our policy to avoid anything regarding the widescreen hack. Per that policy, all problems and images regarding the hack are going to be pulled. We'll sometimes make an exception for a widescreen hack alternative to avoid the hack's brokenness, such as what we do on The Legend of Zelda: The Wind Waker. - MaJoR (talk) 09:06, 15 August 2013 (CEST)