Killer7

Killer7 is an action-adventure video game developed by Grasshopper Manufacture and published by Capcom for the Nintendo GameCube. The game was written and directed by Goichi Suda, also known by the nickname Suda51, and produced by Hiroyuki Kobayashi. Killer7 features first-person shooter elements and a unique "on rails" control scheme, but the core adventure-style gameplay has been compared to Myst and Snatcher.

The game follows an elite group of assassins called the "killer7". The assassins, physical manifestations of one man Harman Smith, perform hits on behalf of the United States government. Through these missions, the killer7 uncover a deeper conspiracy regarding the role of Japan in US politics and secrets about the nature of their organization.

Killer7 was Suda51's first game released outside Japan. It received polarizing reviews due to its unconventional control scheme and complex noir plot. While some reviewers appreciated the stripped-down controls and stylized "arthouse" approach, others panned it as confusing and restricting. Jack Thompson, an outspoken video game activist, alleged that the game contains "full-blown sex sequences", but his claims were ultimately refuted. Despite these setbacks, Killer7's cult appeal led to remakes of Suda51's older works and the successful launch of No More Heroes.

PAL
16:9 Aspect Ratio (Widescreen) [Ralf] J1QV-UQD6-33FAD ZGMP-VKWA-4CPQ1 04BM-8QF4-BTTUX YXX0-RY39-VJYD4 GV5Z-CMEM-8H46P N56Z-WFCX-6J4J3

Enemy Outlines
If anti-aliasing is used the effect is applied prior to the distortion effect on enemies, causing a static outline while the models are moving.

Hit Detection
Using D3D backend with anti-aliasing completely breaks hit detection on enemies, making them invulnerable.

Missing Particle Effects
Using the OpenGL backend causes the red particle effects in the level select to not render.