Talk:Super Mario Sunshine

60 FPS hack
Some random person keeps saying the 60 FPS hack doesn't work, but it does. I've tested it twice now to reassure that. Patches + Gecko codes are kind of hard to use so I believe a mistake was made somewhere in their setup.

We need some kind of way to validate/test codes so one person doesn't go and make incorrect reversions.

JMC4789 (talk) 19:52, 12 May 2016 (CEST)

They reverted my change again. Can we block them from the page.


 * Proof:
 * 162.216.46.109 18:03, 13 May 2016 (CEST)
 * 162.216.46.109 18:03, 13 May 2016 (CEST)


 * You had Enable Cheats disabled. Simple error.  This is why bisecting and testing is super important.  I've made the same mistakes (repeatedly) in the past too, so, yeah.  It's no big deal just something to watch out for. - JMC4789 (talk) 21:33, 13 May 2016 (CEST)

Concerns
A few concerns here... Kolano (talk) 18:16, 23 July 2016 (CEST)
 * "Turning Works Improperly" is only a problem with non-default settings and thus likely shouldn't appear.
 * Unclear on our recommendation for Scaled EFB copies, when On the edges of the goo appear blocky; turning it off corrects for that but makes almost everything in the scene blurry due to the depth of field effect. Since neither case really breaks anything I've just removed the recommendation for now.
 * I've reinserted the change to recommend Scaled EFB Copy disabled after testing the game on a Wii Console. The blurriness that appears with Scaled EFB Copy disabled is accurate emulation. See comparison images:


 * First picture is from real hardware, followed by Dolphin comparisons. Scaled EFB Copy does not cause any problems at 1x internal resolution, but with increased resolution, the edges of the goo become jagged and the heat effect becomes unnaturally clear compared to how it looks on real hardware. - Flang 15:14, 24 July 2016 (CST)