Metroid Prime (GC)

Metroid Prime is a video game developed by Retro Studios and Nintendo for the Nintendo GameCube. It is the first 3D game in the Metroid series, the fifth main installment, and the first of the three part Metroid Prime storyline.

Despite taking place in the first person view, Metroid Prime is classified by Nintendo as a first-person adventure rather than a first-person shooter, due to the large exploration component of the game and its precedence over combat. As with all Metroid games, players solve puzzles, perform platform jumps, and fight enemies in a large, open ended world. Along the way, the player finds power ups that improve her abilities, and clues about the mystery of the planet. The story is told organically; the story is revealed through scan logs, allowing the player to dive into the story or ignore it as they see fit.

An updated version exists for the Wii as part of the Metroid Prime: Trilogy; which also contains the sequels Metroid Prime 2: Echoes and Metroid Prime 3: Corruption.

Micro-stuttering
All of the Prime games suffer from micro-stuttering: screen redraws and small stops in the video that can become very annoying. It occurs on both DSP HLE and DSP LLE, but DSP LLE appears to make it worse. It's severity varies depending on the revision used.

Audio Issues
Several sound effects don´t play appropriately, and sometimes music stops playing. DSP LLE fixes the sound effect problems, but unfortunately BGM may still stop; and once it stops it requires a full emulation reset to recover. See and.

Savestates
Savestates may randomly fail, especially if alot of activity is going on screen when making the save. Use in game save stations to avoid any issues.

Visors
The Heat Visor will only work if EFB to Ram is enabled. However, EFB to Ram is set as default within the game INI, preventing the user from using anything but EFB to Ram for this game.